Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

chromenopePSA: As of Chrome 42 (Released April 14th), NPAPI plugins are disabled by default! That means Unity Player, Java, and Silverlight games will not work in the Chrome browser! That said, Flash in the Chrome browser continues to work fine (PPAPI).

To Developers: Consider using HTML5 and WebGL instead. Having troubles with the export? Don’t worry. See Ports below.

To Players: A workaround is to enable NPAPI plugins in your Chrome settings. Click or Copy+Paste this URL in to a tab:


As of September 2015 however, this option will no longer be available.

Other browsers (Firefox, Internet Explorer, Safari) and Flash are unaffected, but FWIW there is no Unity Player or Silverlight for Linux.X

Back to Browse Entries


by Diventurer - Jam Entry

WASD to move, Space to jump and tame llamas.

== BUGS ==
* Dialogues aren't based on conditions, so keep that in mind - you can buy 2 seeds from the first plant salesman, and 4 seeds from the second one.

== ABOUT ==
The game is about taming llamas, planting your own llama plants, and eventually take over the world.

This is not a fantastic game, but I hope you'll have a chuckle while playing. :)

Also, the 3 music tracks are the first I've ever composed, so it's not really good, but hopefully it adds to the experience.

Please leave a comment. :)

Downloads and Links




Pixel Heart says ...
Apr 21, 2015 @ 2:25am

Please make a Mac version!

j_peeba says ...
Apr 21, 2015 @ 12:54pm

What a weird little game. Obviously unfinished but at least the writing was quite entertaining. :)

EthanWebster says ...
Apr 21, 2015 @ 12:56pm

Interesting concept, I enjoyed it :D

nuprahtor says ...
Apr 21, 2015 @ 12:56pm

I got stuck here -
The audio and graphics are really good, setting the right mood.

Diventurer says ...
Apr 21, 2015 @ 1:08pm

@j_peeba @EthanWebster
Thanks, that means a lot :D

You need to go a bit left to Joe's llama plant shop and get a couple of them. Go further left to get instructions. :)

Thanks for the nice comments

Markus says ...
Apr 21, 2015 @ 1:15pm

With only five coins, I can't seem to get anywhere, the seed salesman only lets me buy two at the same time.

The art and music is nice, I like the single-color look.

Diventurer says ...
Apr 21, 2015 @ 1:17pm

When you plant the seeds, you can press 'Space' to tame a llama and you get 5 coins per.

I'll make a walkthrough I think. :)

jordinuco says ...
Apr 21, 2015 @ 2:47pm

Very very moodish... and the tracks are great, don´t be so hard with yourself

Diventurer says ...
Apr 21, 2015 @ 3:14pm

Thanks a lot :)

Tanser says ...
Apr 21, 2015 @ 5:33pm

This was very interesting! I can see the potential; i like it :)

Reccy says ...
Apr 21, 2015 @ 7:06pm

Quite a weird game, but I liked it! :)

Snicklodocus says ...
Apr 21, 2015 @ 9:42pm

I loved the simple see-through art style. The game itself was strange and difficult to figure out but still very fun to explore. Good job!

Diventurer says ...
Apr 22, 2015 @ 6:19am

@Tanser @Reccy @Snickleodocus
Thanks, I appreciate it!

borgi says ...
Apr 22, 2015 @ 12:41pm

I kinda liked the graphics, they are wieard but cool :) Good job anyways!

HighQuality says ...
Apr 22, 2015 @ 2:47pm

I like the graphics and music!
Quite an unique art style that definitively works out and helps with the mood, especially when you go back through the town filled with ghosts.
Gameplay could ofcourse use some work and story definitively shows potential, overall quite enjoyable!
Keep up the good work!

Diventurer says ...
Apr 22, 2015 @ 2:51pm

@borgi @HighQuality
Thanks guys :D

Waterman7 says ...
Apr 22, 2015 @ 4:46pm

Sadly, I can't seem to run the game. :(
When I start the .exe, I just get a white screen and some music playing. Then after a while it just crashes.
Running on Windows 7 64 bit.

Nice music though! ;)

Diventurer says ...
Apr 22, 2015 @ 5:33pm

If you read this, can you check the _RAIN_Debug_Log.html file? Maybe it has some information. It sounds like you don't have support for OpenGL 3+

And thanks. :)

tummyache says ...
Apr 23, 2015 @ 6:43am

I'm deeply confused by this and totally into it. This was spectacularly insane.

suurin says ...
Apr 23, 2015 @ 8:48am

Well, that was something... awesome!

Diventurer says ...
Apr 23, 2015 @ 9:16am

I think we're all confused :D


Ossi says ...
Apr 24, 2015 @ 4:13am

That was really interesting. I like the simplicity of the graphics and the colors you used. The color of the sky fading when you moved to different areas was a nice touch and added a lot of atmosphere to the game. Such a silly concept growing llamas haha! Good job!

pi_pi3 says ...
Apr 24, 2015 @ 4:27pm

This game is... weird. I like it.

Diventurer says ...
Apr 24, 2015 @ 4:34pm

@Ossi @pi_pi3
Thanks a lot guys

nutcrack says ...
Apr 25, 2015 @ 2:21pm

nice mood and audio!

Noah Ratcliff says ...
May 4, 2015 @ 10:36pm

Hell goat rises once again!

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]