Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Cellular Warfare

by VDZ - Compo Entry

(Updated on April 21st, 2015. For judging, please use the original version (first two links). For just playing for fun, the post-LD version is highly recommended (online records, more maps, etc).)

Our scientists have engineered giant single-celled organisms for
use in combat. It is your task to deploy these organisms to
crush our enemies.

Cellular Warfare is a more video game-like take on Conway's
Game of Life. Use the mechanics of Game of Life to kill your
enemies in this puzzle/strategy game.

A detailed explanation of game rules can be found in-game,
just click 'How to play' from the main menu.

This game is Windows-only.

This game is public domain. Feel free to do whatever you want with it.

Downloads and Links




SelfTitled says ...
Apr 20, 2015 @ 12:56pm

Music was good.
Love the idea of using conways game of life, although I did just tend to trial and error it.
Graphics were very simple
Good number of levels and a level editor which is excellent considering the time constraints.

GhostBomb says ...
Apr 21, 2015 @ 12:42am

I actually enjoyed this one a ton. Ended up beating every level except the Ludum Dare one. I love the dynamic music that keeps pace with every step of of growth. The UI looks amateurish but the game is definitely not amateur at all. It's a real gem.

MoltenMustafa says ...
Apr 21, 2015 @ 3:51am

hey bud, played your game and wrote about it here neat concept if a bit hard to understand. I didn't mention it in the writeup but I also really liked the audio

TheMeorch says ...
Apr 22, 2015 @ 5:09pm

When playing this game, I tended to just try things and see what would happen, and I found that really enjoyable and exciting. It would have been nice to be able to make turns pass more quickly, since a lot of the game is spent waiting. Nice work on the music shifting based on gameplay. Great work!

jhell says ...
Apr 24, 2015 @ 8:35am

Hi, really interesting idea, congratz on the music, but as is, it's very difficult to play. I really love the idea, maybe you could unlock known "shapes" that are pre-build that you could place? Or have a cell generator that grants you one starting cell and generates moves, so you can try more configuration without retrying the level.

bace1000 says ...
Apr 27, 2015 @ 3:29pm

The Game of Life is too unpredictable for a game IMHO. It is a nice idea though :)

Knowledge says ...
May 1, 2015 @ 4:45pm

A pretty hard game. I like the music and the concept

Zayron says ...
May 7, 2015 @ 7:46pm

I had fun with this! Nice job!

Alex Rose says ...
May 11, 2015 @ 11:20pm

Okay so first thing's first - I somehow didn't actually yet know the rules of Conway's Game of Life when I started playing, so it was educational for a start.

The music syncing with the gameplay and the different layers of music for different events were very cool. Would've been nice to have a speedup button a la Chu Chu Rocket.

Was a fun learning experience. I found a lot of it to be trial and error though because I didn't know what the effects would be, but that's my bad really.

Very cool that you included a map editor too, and really helpful tutorial. Graphics are basic but cool and fitting, tutorial was also humourous. Great use of the theme.

I still have 4 levels to complete and I'm going to do that now but I wanted to make sure I get a rating and some feedback in before the deadline.

Great work as usual, I love seeing the range of games you make.

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