Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

chromenopePSA: As of Chrome 42 (Released April 14th), NPAPI plugins are disabled by default! That means Unity Player, Java, and Silverlight games will not work in the Chrome browser! That said, Flash in the Chrome browser continues to work fine (PPAPI).

To Developers: Consider using HTML5 and WebGL instead. Having troubles with the export? Don’t worry. See Ports below.

To Players: A workaround is to enable NPAPI plugins in your Chrome settings. Click or Copy+Paste this URL in to a tab:


As of September 2015 however, this option will no longer be available.

Other browsers (Firefox, Internet Explorer, Safari) and Flash are unaffected, but FWIW there is no Unity Player or Silverlight for Linux.X

Back to Browse Entries

The Spoon Anomaly

by L0N3 W0LF - Compo Entry

The Spoon Anomaly
Made by Alexander Aguero Shkurenkov


I did not include instructions in game nor instructions of what you need to play, ill give them here:


* OpenAL (included in the zip)
* .NET Framework 4.0 or later
* Im not sure what else.
Linux (Works on Ubuntu, others idk)
* Install Mono (
* Im not sure what else.


* Windows: Low sound
* Windows: If exit the application, will give you an error, just ignore it.
* Windows: Antivirus see the .exe as a Spyware, Trojan or whatever. (not really a bug but some people have problems with this)
* Linux: There is a bug with OpenTK where you cant resize the screen resolution, so the screen in linux is smaller (800x480 default).
* OpenTK missing (?)


Its a game about killing a big anomaly on a storage facility with spoons.
You start on the center of the storage place with nothing.

* After 2 -3 seconds the anomaly will spawn in the center SO GET FAR FROM THE CENTER AS QUICK AS POSSIBLE
* If You get close to the anomaly your health will go down.
* The anomaly follows you and if he gets close to any box it will be destroyed.
* Boxes drop coins and spoons.
* There is no spoon or coin indicators.
* You shoot spoons (if you have any) with LEFT CLICK and Aim with the mouse.
* You move with the WASD keys.
* The anomaly shoots you with balls of acid and if hit with something the surface around will have acid and if you step on it you will lose your health.
* The anomaly also shoots some kind of bomb, but that only destroys boxes.
* There is a health bar on top, it is for the anomaly, your health bar is on the character.
* On the top right will appear some images, this indicate that you have enough coins to buy any of the 3 things that can appear.
- The first one is 1 spoon for 1 coin (Press 1 to buy this)
- The second 25 coins to restore 20 of your health (Press 2 to buy this)
- The last one is 50 coins and removes all the acid on the place. (Press 3 to buy this)


I started making games for Ludum Dare since it was the number 22... so its been 10 games haha. I learned a lot, this time i tried to develop on linux only and started to use Gimp, the other LD games where made on windows and Pain.NET. For me its not a competition anymore, it is a place to experiment and learn. My games are not very good because i tried to experiment with my code and learn new techniques.

This LD was special for me, the game is very simple but its special because i didn't not give up.... i have some complications right now and i was about to drop everything and explode (no really explode), cant eat, want to sleep all the time, cried a lot, big mess (well not really big stuff but really puts me down)... but for some reason i didn't give up... i wanted to make a complex game but because of the problem i had to cut some stuff... but still, something was pushing me to continue and i just finished my game, and i feel very good now.

Remember guys, never give up, LD teach me not to give up... you have try... You have to fight the complications to reach your goal.

Hope you guys learned something and had fun making your games, have a Good Day/Night to all (: greetings from Mexico.

Downloads and Links




dos says ...
Apr 21, 2015 @ 7:02pm

Linux version doesn't work by default - you need to download to make it running (not counting the dependences - on Ubuntu it's libopentk1.0-cil, mono-runtime, mono-vbnc - would be good to mention it somewhere)

LinusPrime says ...
Apr 29, 2015 @ 3:46am

I did it, I won! Cool game man, hardest one I've played yet. It was pretty satisfying on my last run removing all the acid to collect everything that I couldn't before and then go on a rampage. Good work!

filipe.silva says ...
May 4, 2015 @ 2:19am

I did not quite understand the game mechanics. The art was very well done. Congratulations

alyphen says ...
May 4, 2015 @ 2:23am

I seemed to be taking damage no matter where I was in relation to the anomaly. Interesting weapon and with a little more playtesting this could become something decent.

gv1351 says ...
May 4, 2015 @ 4:27am

I didn't understand what's going on

myachin says ...
May 4, 2015 @ 5:05am


Nice game! Really very cool.

coderitual says ...
May 4, 2015 @ 10:42am

Windows version doesn't run (windows 8.1 x64, installed openal)

frnknstn says ...
May 8, 2015 @ 3:16pm

This game is pretty awesome and kind of hard. With some music and an instructions screen it would be top-notch :)

HolyBlackCat says ...
May 8, 2015 @ 4:16pm

Finished it, very nice game!

By the way, you can put (possibly self-compiled) openal32.dll near the .exe instead of asking us to install it.

creative630 says ...
May 8, 2015 @ 8:17pm

Really hard! I really enjoyed it though. Felt the buttons were a bit too far away, running away + pressing two at the same time is doesn't work out very well :P

Pixel Heart says ...
May 8, 2015 @ 10:19pm

I finished it! Nice entry! It's challenging!

freaknarf says ...
May 9, 2015 @ 8:49am

Wow that's hard !
It took some time to understand mechanics (as i was like" ho green, this seems good. Why do i keep on dying ?") and i couldn't even defeat him :/
Ha, and I read instructions when the game is closed all the time so i just saw the coins use explained here.I'll try it again, buying stuff this time :)

nihilaleph says ...
May 11, 2015 @ 11:23pm

Pretty neat game!
Hang in there buddy! We all have our bad times, I'm glad you were able to overcome it ^^~

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]