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Instructions: Grab ghosts, avoid getting hit.
arrows/WASD/ZQSD/,AOE : Move around
mouse move/click: Grab
For a while, I've been trying to bring some League of Legends mechanics into smaller games, and Ludum Dare seemed like the ideal opportunity to do so. One of the funniest characters to play in LOL is Blitzcrank, so I knew the mechanics were solid: hooking things is fun. There's also the counter side of having to stand still while hooking which makes one vulnerable if the hook misses.
After the core mechanic was chosen, most of the work went on the enemies. Each enemy has a slightly different AI. Pink rotates its bullet around itself, so it tries to always stay the same distance from you; Yellow always tries to stay as far from you as possible, shooting from time to time; Purple throws a bullet in your direction, and moves there to grab it back; Blue just tries to dodge the hooks and counter-shoots you.
Another interesting part of the game is how every time you kill a ghost, you stay with the other three ghosts (and the BG changes), as if each set of 3 ghosts is kinda a different game. I think this could be explored further in other games.
Downloads and Links
Ratings
![]() | Coolness | 66% |
#169 | Fun | 3.61 |
#209 | Innovation | 3.65 |
#296 | Overall | 3.46 |
#362 | Mood | 3.16 |
#452 | Graphics | 3.20 |
#552 | Theme | 3.33 |
#679 | Audio | 2.38 |
#753 | Humor | 2.34 |
Comments
One of My favorite entries so far. Its very simplistic but it has a very nice feel to it. I love the death animation and the screen shake. They are both very subtle. The only thing tats missing is perhaps a nice background soundtrack. Other than that veyr well done.
Very nice game visually!
I think it needs something more to keep my attention, some extra mechanic or goal, or something that shows my progress across games.
Nice job!
Nice game! The simple graphics aren't too impressive at first but the way you use colors here is pretty cool! Being bad at videogames, I only got a score of 7, but it was fun nonetheless!
very quick and responsive game, i love how you have coded this thing to work well online. the game was hard until i read the instructions and i realized i could move around hahhaha. good work
Simple and to the point, but lots of fun. Nifty graphics. A little more sound would be nice.
After over a dozen tries, I could still only get 6 points; I usually got hit the moment I miss a pull or on a successful pull it would move me just far enough to be in an enemy's line of sight. Perhaps a small grace period with movement would fix this case. Despite these issue, I did however enjoy the game.
Nice game.
It needs something else, i quit it too fast.
Thanks for sharing.
It's definitely interesting, with a nice graphical feel. It seems like it's trying to feel good, but the controls feel very constrained.
Realy fun to play. I like that you can traverse bullet from the color your grabing, and that enemy shoot when his bullet go offscreen, so you can predict that. The difficulty curve is hard though, passing by 7/8 kill is challenging. Keep up the good work!
Good game that requires good timing! Also, nice game over screen transition.
Pretty fun. It's simple but in a very good way. I can see this being a really awesome mobile game.
Pretty good and simple game! I like it, can't stop for triing to top my score! Didn't know grabbing stuff could feel so good :p
Simply, but it works well. Maybe some variation? Or other idea to make this game more beautiful because the idea is really a good one!
good simple game. I saw in your description that it is a choice but i think the gameplay might be smoother if we could catch while moving.
you seem to forget to post your source code
@drschizzo, the source code link was on the game page. I'll add the link here.
Love the color feedback and different ghost mechanics. Looks really smooth!
Superb visual style, and surprisingly fun gameplay! I like how the ghosts seem to work on a similar system to the player, having to retrieve their attacks before firing again. Excellent work for the time available!
This is a pretty good little game and i had a lot of fun playing it.
I really like the style and concept of this game. Simple and effective. The animation when you die is a nice example, simple but really nice looking.
Nice game and i really love the minimalist concept of the game!
Very interesting concept, so addictive!
I like the sounds, the colors and the transitions!
Very smooth, colourful and not that easy! Congrats on a polished and fun entry! :)
Colorful, addictive, and very fun. I included it in part 9 of my Ludum Dare 32 compilation video series, if you would like to take a look :) https://youtu.be/eqkTJc6zIls
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Fun concept, and certainly an unconventional weapon! Feels a bit empty without background audio or particles, but has a good challenge and nice graphics.