Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Guardian Against Shadows

by Languard - Compo Entry

You are a brave Maltese, holding back the shadows from bothering your humans. Careful about barking to much though, or you might annoy the very people you are trying to protect!

Created in memory of Andy, my parent's Maltese that died suddenly Friday morning.

Edit: I've noticed that sometimes you have to expand the web version to full screen for the input to work correctly. Have no idea how to begin tracking that down with the Unity WebGL stuff.

Downloads and Links




Apr 20, 2015 @ 3:19am

Simple, but adorable. Not sure why you opted out of humor, cause I would have given you a lot of points for that.

Cryotube says ...
Apr 20, 2015 @ 3:20am

It doesn't seem like the webGL inputs are working, might want to look into it

handkor says ...
Apr 20, 2015 @ 3:22am

Sorry about Andy. I didn't expect to hear voice when you fail.
Good work.

sirikan says ...
Apr 20, 2015 @ 3:26am

Nice idea I like it :).

sydan says ...
Apr 20, 2015 @ 3:30am

This was really endearing and cute to play, the voice that comes in when you bark too much made me laugh. I found myself getting quickly overwhelmed by the shadows though.

Languard says ...
Apr 20, 2015 @ 3:31am

Eh? No way to reply to a comment?
@SuperPokeunicorn: Opting out of humor would be a derp on my part. I was debating on whether or not to opt out on humor and mood, and forgot to recheck the boxes.

MrDave says ...
Apr 20, 2015 @ 12:44pm

Nice game, I would have liked to have had diagonal movement but otherwise it was a nice game.

That one sound effect at the end got you a higher score from me for humour than many games trying to come across as funny.

Suvidriel says ...
Apr 20, 2015 @ 12:47pm

Nice little game. Funny gameover sound too :)

Sorry about your loss

DKoding says ...
Apr 20, 2015 @ 5:03pm

A good start. 'Monster' models could have been better i.e. not boxes. Like the lighting though.

esayitch says ...
Apr 20, 2015 @ 5:05pm

391 highscore. Is that good or bad ;)?

I liked it, would make the dog a bit faster, as currently you get overwhelmed too fast. Solid entry, good luck!

CireNeikual says ...
Apr 20, 2015 @ 5:06pm

Funny game! Seems a bit unbalanced though, I never had problems keeping the barking noises down but just kept getting swarmed. Still, nice game!

Nomys_Tempar says ...
Apr 20, 2015 @ 5:06pm

Cute game, more difference between the "attack bark" and the "collision bark", could improve the gameplay a bit.

EwChap says ...
Apr 20, 2015 @ 5:34pm

Had issues with the inputs. nice idea though.

SuperDolfy says ...
Apr 20, 2015 @ 8:07pm

I like the concept! But I couldn't seem to control it, maybe I will try a little more. By the way you said that my game was too fast and thus, unplayable. I slowed it down.

gaugepunk says ...
Apr 20, 2015 @ 10:14pm

well that was special

scorched says ...
Apr 22, 2015 @ 8:36pm

Nice. Missed more scary shadows rather than just cubes:-)

SamH says ...
Apr 26, 2015 @ 8:05pm

Well, that’s a touching story about Andy. Nice game, with a pleasant mood. I’d have liked to be able to move along diagonals, since the enemies can :)

psychonull says ...
Apr 29, 2015 @ 11:51pm

nice little game, touching story on description, sorry about your loss. funny sounds and nice mood, I would prefer diagonals move and there is a little bug when you bark a shadow and it still has collision. great job ;)

eemmbbeerr says ...
May 4, 2015 @ 7:06pm

Funny game! But it's quite annoying that the shadows I just killed act like walls until they completely fade away.

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