Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Tile Invaders

by j_peeba - Compo Entry

Tile Invaders is a tetris-meets-space-invaders game. Try to maintain clean rows while enemies ascending from above try to mess up your efforts! But worry not you can fight back by landing your block which will then fire bullets to every direction, and if you find yourself in a particularly difficult position you can call for an airstrike!

The game is made with blueprints in Unreal Engine 4. The HTML5 version works at least on a new version of Chrome but the visuals and the performance are of much lower fidelity. Running the standalone version is highly recommended.

Downloads and Links




Madball says ...
Apr 20, 2015 @ 9:36am

The idea is amazing, but there are some minor problems spoiling every thing. I've seen bullets pass through enemies. I've even seen bullets pass through blocks. And why is the sequence of tetraminoes the same every time? Or at least several first ones.

There are some more bugs. I've managed to rotate a shape and get it stuck inside the was. And if you drop a block on an enemy that's about to hit a tile, the tile moves up and gets overwritten by your block.

Anyway, I liked the game, especially graphics and music. But I didn't find myself playing it for a long time. Maybe because I player enough tetris.

j_peeba says ...
Apr 20, 2015 @ 10:34am

Thanks for the feedback!

The problem with bullets passing through things happens (at least on my computer) with the HTML5 version. It's probably due to the fact that I don't use continuous collisions with them (d'oh!) so a sub-60fps framerate can make the bug more pronounced. Of course this bug should apply to the standalone as well if it runs slowly.

And I definitely feel for you on the shape rotation... The one thing above everything else that I would fix with the game at the moment is the rotation code. It's buggy and unwieldy to use. :)

morgondag says ...
Apr 20, 2015 @ 11:00am

tried the experimental html5 mode it was experimental.
But I get the concept and I think you should continue working on this idea its a great concept! polish, add gamepad support and put on xbox/steam!

TD5 says ...
Apr 20, 2015 @ 11:38am

I appreciate having the HTML5 mode, even if it is a bit buggy. The mashup of tetris and space invaders idea is really cool!

manabreak says ...
Apr 20, 2015 @ 11:47am

Really cool twist on the theme. I like it!

freaknarf says ...
Apr 20, 2015 @ 3:00pm

Very nice tetris remake ! it really adds a cool element and difficulty into the original gameplay. Nice polish,sounds and music too. Great :)

calavera says ...
Apr 20, 2015 @ 11:25pm

Awesome Idea and great audio

maunovaha says ...
Apr 21, 2015 @ 8:48am

Nice take considering the theme. I enjoyed. :)

ruthiepee says ...
Apr 21, 2015 @ 1:46pm

Very cool gameplay! I like that you built on the original Tetris game by adding in the extra defense/shooting mechanic. It's surprisingly fun and addictive! The music is excellent too. My final score: 280

Also, just wanted to let you know the HTML5 game did not work for me in Chrome in OSX; it gave me a ton of errors. But it works just fine in Firefox.

ruthiepee says ...
Apr 21, 2015 @ 1:46pm

Very cool gameplay! I like that you built on the original Tetris game by adding in the extra defense/shooting mechanic. It's surprisingly fun and addictive! The music is excellent too. My final score: 280

Also, just wanted to let you know the HTML5 game did not work for me in Chrome in OSX; it gave me a ton of errors. But it works just fine in Firefox.

awestsecurity says ...
Apr 21, 2015 @ 2:32pm

It's a beautiful game, but I had a lot of issues running it. My machine isn't very robust though so it may just be that.

dray says ...
Apr 21, 2015 @ 2:33pm

used the html5 version to test it. at the exception of some bug seen above i found that to be a really neat concept! i can totally see me playing it on the subway on my phone.

kabutakogames says ...
Apr 21, 2015 @ 2:41pm

For me the html5 didn't work in Firefox :(

TeamCalcium says ...
Apr 21, 2015 @ 3:14pm

Awesone fusion between Tetris and Space Invaders, cool Graphics, a little buggy with block rotating but nothing worse. Good Job!

Hectigo says ...
Apr 22, 2015 @ 7:56pm

The game has a clever idea, and it's pretty solidly executed overall, other than the slightly wonky rotation. The screen shake also seemed a bit excessive to me, it might be nice to tone it down a bit and maybe add a bit more variability to it. HTML5 version worked okay for me.

skylerWithAnE says ...
Apr 22, 2015 @ 9:08pm

Really cool idea, very nicely done. I wish I could think of something this simple whenever I'm brainstorming for game jams!

TheMeorch says ...
Apr 23, 2015 @ 6:56am

What a creative take on Tetris! The gameplay twist really changes how you play, and the enemy's attack of replacing a block with one right above it is very thoughtful. I highly recommend anyone who plays this to use the Windows version, as the better performance affects the gameplay. I'd love to see this get polished up post-compo, so the piece movement would be a little smoother. I could play this for a long time! Great work!

felipeberquo says ...
Apr 29, 2015 @ 10:08pm

Beautiful!!! Great work dude!

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