Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Ghost Con: The Reckoning

by TEAM-TIGER - Jam Entry

Welcome to the Ghost Con,

You play as the poltergeist of conventions past.

Fight off waves of con-goers with unconventional traps before they escape through the elevator.

Genre: RTS / Tower Defense.

Downloads and Links


Ratings

Coolness68%
#371Humor(Jam)3.16
#373Graphics(Jam)3.57
#506Audio(Jam)2.78
#538Mood(Jam)3.03
#651Overall(Jam)3.06
#684Theme(Jam)3.13
#697Innovation(Jam)2.78
#743Fun(Jam)2.72

Comments

LordKawaii says ...
Apr 21, 2015 @ 8:51pm

The only trap that seemed to work for me was the plants. Pretty fun ruining all the batmens though C:

smokecastles says ...
Apr 22, 2015 @ 9:41pm

I love the visuals! Took a while till I figured out how to use the three weapons, but it was really amusing after that.

pikmin4000 says ...
Apr 22, 2015 @ 10:02pm

played the game with one hand! got pretty good at it. Or at least I thought then I randomly lost the game. I don't know how to use the other traps but I just spam plants everythere so that's pretty bloody fantastic

TEAM-TIGER says ...
Apr 22, 2015 @ 10:38pm

Marbles slow down enemies, and the Ghost bear can block only doors. Win and loss is based on if more than half the enemies escape or are still alive after 2 minutes.

careless says ...
Apr 22, 2015 @ 10:48pm

A nice UI, simple to play and the Fat Batman are pretty funny and there were lots of them.

Aaranos says ...
Apr 22, 2015 @ 11:03pm

I only really used the plant and used the doorway as a bottleneck. Most of the AI seemed to just wander instead of trying to escape. Overall pretty good though.

rzfmzn says ...
Apr 22, 2015 @ 11:06pm

liked it, but you could have more stages :P
The audio is great :P

muromets says ...
Apr 23, 2015 @ 12:56am

The art looks pretty nice!

richiebranson says ...
Apr 23, 2015 @ 12:58am

the graphics, wow. Good work! Very polished look to it, especially the UI.

TeslaCoil says ...
Apr 23, 2015 @ 1:13am

It was an interesting game. The graphics looked fantastic, and the concept was cool. But, like a few of the other commenters said, I found the game confusing. The plant trap was the only one I used effectively. The AI was also pretty weird. I think it was better that they wandered instead of all rushing towards the goal, but mine got stuck on walls quite often and only a few of them made any movement towards the exit at all. It was really easy to just stick plant traps in large clusters of guys and kill all of them.

Apr 23, 2015 @ 9:39am

This looks lovely, really digging the art. Pretty fun to play and I'd definitely like to play a post-jam version

lebrokholic says ...
Apr 23, 2015 @ 10:26am

Simple. Pretty. Cute. Original. Nice. Funny. Want more!

Apr 23, 2015 @ 10:32pm

Pretty straight across the board here.

benmcnelly says ...
Apr 24, 2015 @ 1:16am

I guess you could say this was well "planted". If you want to expand this more and fix some of the bugs I would play it!

Kronics says ...
Apr 24, 2015 @ 1:19am

Gruesome

Snicklodocus says ...
Apr 24, 2015 @ 1:21am

Fun game! Weapon 1 seemed the best to use, but maybe I didn't understand the others. Art is really great and audio is nice too. Good job!

ragnarolis says ...
Apr 24, 2015 @ 1:39am

Interesting game concept. Didn't feel too much advancing, just kept dropping plants on the floor. Graphics were pretty cool though!

ZQMony says ...
Apr 25, 2015 @ 12:46am

Nice visuals and sound. Plants seem to be the only useful weapon.

SayHiBen says ...
Apr 25, 2015 @ 6:30pm

This locks up on Mac (Mavericks) after pressing the spacebar. <3

sekaru says ...
Apr 25, 2015 @ 6:31pm

Really cool audio and visuals.

justthestudio says ...
May 4, 2015 @ 6:47pm

I'm not really sure what was going on, pretty chaotic

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