Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Power of Four

by fher - Jam Entry

Control four different characters with different abilities in order to fight your way through procedurally generated dungeons of growing size and complexity.

Made by me @ThisIsFher and @Adam_Hosier. We did unfortunatly not manage to add everything we would have liked to in time for the deadline, but it should be a playable and working version for most people on Windows. We had a great time and great fun though, and with a bit more planning the next jam might go a lot better!

Downloads and Links




Trafulgoth says ...
Apr 21, 2015 @ 9:58pm

OVERALL: I had fun controlling the four characters, although I honestly just used the ranger and put the other guys in a corner most of the time, until the ranger was running low on hp. I think the game bugged out and I lost when my guy still had health and there was no one around, or maybe it was just an example of a lack of feedback. Either way, I don't know why I lost, other than it said one of my guys died. I played for about 10 minutes. The warrior didn't seem to work at all; enemies would just walk through my sword. The mage ran out of mana almost immediately. The shield guy was kinda worthless too. (2 stars).

INNOVATION: I haven't seen the "control 4 characters at the same time in realtime" idea before. That might be because controlling that many things simultaneously is not really possible, but the idea is still novel and led to some interesting moments. (4 stars).

FUN: I enjoyed predicting enemy paths to hit them with arrows. I'm not sure if this was a bug or not, but it turns out that an arrow that has hit a wall and stopped can still kill enemies that run into it, so I used that to make a pen for my heros that were out of ammo and just lol'd at the guys that ran into the trap. (4 stars).

THEME: I have no idea how this is related to the theme. (1 star).

GRAPHICS: Simplistic and consistent, the graphics are serviceable. I'd like to see more feedback and polish effects, though. (3 stars).

HUMOR: There wasn't really anything comedic going on. (1 star).

MOOD: It felt like an oldschool arcade game prototype. The lack of audio really hurts a game like this, though. (3 stars).

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