Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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A Last Mole King's Lullaby

by NoxiiStudio - Jam Entry

wasd/zqsd - move
Left Click - Shoot with notes
Right Click - Use current gadget
1 - Select rush as gadget (use to propulse yourself in the direction of your mouse)
2 - Select tool note (use to activate buttons)
3 - Select boombox (can distract ennemies and break glass)
r - reload level
F1 - skip level

As a Songs Collector you have none but one weapon : sound.
Of course it is only really effective against things like... moles. Those blind ugly things left behind them a legendary song! Let's get it!

In this infiltration-ultra-fast-paced-action game, you can use many forms of sound to progress and come closer to the treasure!


- 1-day composed OST, a different song for every level of a different kind.
- A special mood of game : humor, mystery, beautiful songs!
- Levels offering a great degree of freedom.
- Beautiful voice-over with French accents !

If you want to listen to our OST :
Well, we had some technical limitations. Stay put for a more polished version of the game and its OST in the next week! ;)

WEBGL Version is buggy, please play the standalone if you can !
LINUX VERSION IS UNTESTED. Please tell us if they don't work !
MAC OS/X VERSION Coming Soon !

Downloads and Links




Pixel Heart says ...
Apr 21, 2015 @ 2:14am

please make a mac version!

JDAivaliotis says ...
Apr 21, 2015 @ 2:23am

I just couldn't get past the first level. I wasn't very clear on how the distraction mechanics worked. The mood of the whole thing was almost there, but the sound effects really took me out of it.

NoxiiStudio says ...
Apr 21, 2015 @ 2:28am

Pixel Heart : I've added a Mac version. I don't have a mac so I don't know if it works, please tell me if it doesn't and I'll try to fix it.

JDAivaliotis : Thank you for your comment. If you find the level too hard, you can press F1 to skip it. The distraction doesn't work very well at the moment (we didn't have enough time to fix it) so it's more of a run'n'gun game right now.
We'll continue working on this game for a bit to polish it, so come back here in a few days if you want, and I hope we'll have a better version ready (with better sound effects too !).

CowShark says ...
Apr 21, 2015 @ 4:45am

Sound design was super great.

gene-z says ...
Apr 21, 2015 @ 12:49pm

This is game for my ears,,,

benbateman says ...
Apr 21, 2015 @ 2:14pm

There was a very good and distinct tone to the game, and I liked how the story was unravelling. With a bit more polish this would be epic.

Bastienre4 says ...
Apr 21, 2015 @ 8:12pm

La version Mac marche pas :/ -> Impossible d'ouvrir l'application. Pas plus de détails :/

dunin says ...
Apr 22, 2015 @ 11:50am

Really like the three "weapons" and atmospher. Unfortunately, I got stucked a lot, or died from falling. Didn't really understood how to control the character.

retrophantom says ...
Apr 22, 2015 @ 1:14pm

not bad, but i have no idea how to get into the tomb

NoxiiStudio says ...
Apr 22, 2015 @ 2:16pm

Sorry but it seems like the first level had a last-minute critical glitch in the initial release. It should have been fixed and the button activating the door should work now.

@dunin the trick for now is mainly to use the rush as vertical control and to drop the boombox (3rd weapon) before you.

Remember that they can't see you, so, as long you're in the air, you're ok. I know it's a bit hard, that's why we had to let the Jump Next Level option ._.

Apr 24, 2015 @ 4:10pm

Interesting game. Thought the music was really well done and helped set the mood. Found my self watching the title screen for a bit just listening

gnx says ...
Apr 26, 2015 @ 3:53pm

Very hard game. Also first play I got stuck in a pit almost instantly :D
I like the notes as weapon, and you've done very ambitious work with the audio and voiceover.

dieblume86 says ...
May 4, 2015 @ 5:16pm

Nice idea

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