Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Rescue Mr.Furrybottom

by dray - Compo Entry

You wake up in the middle of the night seeing your cat being kidnapped! you will use everything you find to fight your foe and get your cat back !

The dodge roll is very important because you are invincible while doing it. throwing items is very effective to avoid getting hit but break more quickly items so you can find you cornered without anything to fight back if you do it too often. long range weapon like the coatrack or katana is very usefull for not taking too much damage.

Controls ( best with a 360 controller):

A/D or Left/Right or Joystick Left : move
E or Joypad B : grab object
F or Joypad A : Attack
Space or Joypad X : roll(evade)
R or Joypad Y : throw current object.

Objective : get to the end of the level.

bugfix version have a correction where enemies sometime kill you in one hit. i also added controls on the main screen and an exit button for making your life easier.

MacOS version is UNTESTED.

Downloads and Links




nassi says ...
Apr 21, 2015 @ 2:59pm

Played the windows bugfix version with a controller.

Neat intro cinematic thingy in the menu. The combat was also quite enjoyable, albeit a bit too easy thanks to that dodge roll. The game also felt very good and smooth. Some simple sound effects could've done wonders and of course I would've wanted for it to be longer and have more variety too :P.

Great entry.

ohai1 says ...
Apr 21, 2015 @ 2:59pm

Most stars I gave to any game so far. Graphics are very nice. Music fits well. Really hilarious. Good job!

ProjectX593 says ...
Apr 21, 2015 @ 3:05pm

A little bit easy, but overall fun. Does he ever find Mr Furrybottom? :o

Apr 21, 2015 @ 5:34pm

You may need to enable public sharing on the Source download. Right now it tells me to ask permission using my Google account.

dray says ...
Apr 21, 2015 @ 5:37pm

the source file public sharing should be corrected. Tell me if this not work i will put it on dropbox.

Deal With It says ...
Apr 21, 2015 @ 5:38pm

Lol. Nice graphics!

sawyerWeld says ...
Apr 21, 2015 @ 5:39pm


Big Cow says ...
Apr 21, 2015 @ 5:42pm

i enjoyed being able to pick up random items in the corridor, and i liked the boss battle. combat mechanics could be more diverse.

MasterOfNaN says ...
Apr 21, 2015 @ 5:44pm

Awesome overall look! FYI, it hanged on the end of game menu each time for me on MacOS.

sebasRez says ...
Apr 21, 2015 @ 5:46pm

This kid is too old for a teddy bear, but one is never too old! I liked those menu animations, I'm sure because lack of time there wasn't a chance but it'd be nice to have damage bar and sound effects to feel those hits. Nice graphics too.

Kasmilus says ...
Apr 21, 2015 @ 6:09pm

Nice graphics, enjoyable gameplay. I like it :)

DeadFragment says ...
Apr 21, 2015 @ 11:23pm

Controls felt a bit clunky at times, but it looks nice and is a good take on the theme.


bentglasstube says ...
Apr 21, 2015 @ 11:27pm

It was really difficult to know the hitboxes and if you hit an enemy, making combat somewhat awkward. A fun concept nonetheless.

elitegoliath says ...
Apr 22, 2015 @ 12:22am

Not too bad. Could use a way to exit the game easily though. Game was smooth, but sound effects would have added a whole lot. The art was really nice. Pretty simple, but as you said, probably easier with a game bad (no stars removed for that haha).

OnlySlightly says ...
Apr 24, 2015 @ 3:30am

I loved the art style and it was really fun seeing all the things I could pick up off the wall.

Apr 24, 2015 @ 3:30am

Love the graphics (liked the music at first, but eventually found it a bit grating.) I enjoyed the experience overall.

Asado says ...
Apr 24, 2015 @ 3:05pm

Great. Simply great, so much detail in the artwork and very smooth gameplay.

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