Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Pizza Panic

by peecestudios - Jam Entry

Pizza Panic is a game where you block pizza from hitting you. Its really easy... not much to explain. I'm submitting early because of school I won't have time to work tomorrow.

EDIT: April / 22 / 2015
Thank you so much for your comments! Me and my team love the support! If you are going to comment, please don't be nice, comment what needs to be fixed. I love hearing comments telling me the game is fun, but they won't make the game any better.

EDIT: April / 24 / 2015
[---IMPORTANT---] OS/X link added. I'm not 100% sure if it works or not [---IMPORTANT---]

EDIT: April / 27 / 2015

Our Company website check it out just got it started!


Downloads and Links




Liam :D says ...
Apr 21, 2015 @ 8:26pm

The "Web" link leads to your, uh, company website? The "Windows" and "Source" links both lead to google drive, which require permission to access.

peecestudios says ...
Apr 22, 2015 @ 6:37pm

I'm so sorry, I'm very new to this. It should be fixed now.

sandbaydev says ...
Apr 22, 2015 @ 7:54pm

could not play

Apr 22, 2015 @ 8:22pm

Cute little game, but I would change the layout for the controls. It's very awkward using QAZ to play a game. This could very easily transition into a rhythm based game, seeing as you have to press the block button when the pizza is on it. I think that would benefit the game a lot, because as it stands it is very boring.

Great start though, keep working at it

rjhelms says ...
Apr 22, 2015 @ 8:34pm

Why would I want to prevent free pizzas from reaching me???

This could work really well as a rhythm game - kind already is one, it would just need to sync up with the music.

Having the music change on each level is a nice touch - the transition was a little awkward, maybe they should cross-fade?

RoryD says ...
Apr 22, 2015 @ 8:34pm

A simple game, much like a music game. It would have been nice to hear a note or something when you successfully block a pizza.

slowfrog says ...
Apr 22, 2015 @ 8:41pm

This game is actually a pizza-remake of Guitar Hero. I'm not particulary interested in that type of games, but it feels quite polished and the musics are good.

vidarn says ...
Apr 22, 2015 @ 8:43pm

This was great, although some of the songs had a very low volume. Overall though, very fun :)

Andy Gainey says ...
Apr 22, 2015 @ 8:48pm

Not too bad, though at first I couldn't tell why I wasn't blocking pizzas, until I realized I had to wait until the pizza was over the marker before pressing the key to block it. I know it would take additional time, but certain kinds of animations could go a long way toward explaining why that is. For example, using a skillet to swat the pizza, but if you swat too early, the skillet has swung all the way forward and the pizza simply flies over it.

I also had to rotate my keyboard in order to use the QAZ keys semi-comfortably. And I ended up just rapidly pressing the key corresponding to the row of the next pizza that was incoming. That worked up until level three, so maybe I should have learned more careful timing. I noticed that you could block two rows simultaneously, which made controls a little more awkward. I think I would have preferred if there was a short cooldown (quarter second?) per blocker, but each blocker could be activated independently of the others. That would also allow you to make the advanced levels more complicated, with pizzas in more than one row simultaneously. Though you might need something like an energy bar to prevent players from just pressing all three blockers over and over simultaneously. It replenishes only fast enough to support activation of 3 blockers per second, for example, but is large enough to active 6 blockers in a second before running out of energy and having to wait for it to recharge. Just some speculative ideas to consider.

smokecastles says ...
Apr 22, 2015 @ 9:02pm

I like it! In fact it could work as a rhythm game, especially since the music is nice! But I think the volume level is different between levels, if you fix that, that would improve the experience a lot as a whole.

peterfsat says ...
Apr 22, 2015 @ 10:10pm

Nice implementation! Have to agree that QAZ are cumbersome for the gameplay though.

WiErD0 says ...
Apr 22, 2015 @ 10:10pm

I wasn't able to play the game since I couldn't find it on your company website. Are you sure it is there?

Hambone says ...
Apr 22, 2015 @ 10:13pm

This was lots of fun, gets hard fast.

UannaFF says ...
Apr 22, 2015 @ 10:32pm

Rocket pizza!! I fought my urge to let the pizza come near me and had a nice time playing it. It's pretty simple but fun, if you work more in your graphics and the music can become something really good.

rzfmzn says ...
Apr 22, 2015 @ 11:08pm

you could linked the game directly, would help :)

aroymart says ...
Apr 22, 2015 @ 11:14pm

It was surprisingly fun, i liked it a lot! good work on the game!

bobismijnnaam says ...
Apr 23, 2015 @ 5:16pm

I liked the music, too bad you didn't make it yourself but at least it's not quiet. You've got a solid mechanic, and the looks are basic but don't distract you needlessly and look nice in general. You could've made it a bit harder/more fun to stop the pizzas (repeating patterns? it seemed mostly random) or maybe make the baker move to the position you were trying to stop the pizza at. Don't neglect the small things ;) All in all a pretty solid entry.

tummyache says ...
Apr 23, 2015 @ 8:29pm

Can't play the web version and I'm on a mac right now so the windows version is out too.

Apr 24, 2015 @ 3:09am

Interesting mechanically, since it's almost a rhythm game. Very interesting use of the theme.

OnlySlightly says ...
Apr 24, 2015 @ 3:10am

A really simple mechanic but a lot of fun once you get into a rhythm/ I'm glad you used the keys on the keyboard to match the vertical locations in the gam.

Frosnite says ...
Apr 24, 2015 @ 12:35pm

Had fun playing it! :D

DeadFragment says ...
Apr 24, 2015 @ 5:24pm

The game was really fun to play, nice simple concept that was easy to pick up. Music was good also!


bossmojoman says ...
Apr 27, 2015 @ 12:31am

Hmmm... Where to begin. Pizzas are all played out man, so 2014, how about "Burritos"

Seriously though, good job. Kind of like a guitar hero style rhythm game. There should be more of an in game indicator (story or theme wise) why hitting the buttons at the right time blocks the pizzas. but overall nice game.

DoItForWilson says ...
Apr 27, 2015 @ 1:09am

Missing random Italian quotes about respecting pizza when you destroy them ;-)

The gameplay is too linear. The difficulty only changes the rate of pizzas, could have been a change in patterns or something (maybe a random between two times).

The controls are very awkward.

The music on Level 2 is waaaaay too dim. Couldn't hear it, which was disappointing.

Could make a really fun game with more work on gameplay and the theme of pizza ;-)

stevenlr says ...
Apr 27, 2015 @ 5:35pm

I feel like the game has a lot of potential that you didn't fully exploit. For example you have played a sound everytime we caught a pizza, or you could have synchronized the pizzas with the music, because i found it difficult to keep the rythm at which the pizzas arrive when the tempo of the music is different. Other than that it's a pretty good entry.

TyrusPeace says ...
Apr 30, 2015 @ 4:21am

Whoa, the music for this is pretty amazing.

The gameplay was pretty rhythm game-y, but I enjoyed it! Nice challenge level.

Croze says ...
Apr 30, 2015 @ 4:28am

Got over 750,000. Love the soundtrack and game was really addicting.

Shivur says ...
Apr 30, 2015 @ 5:00am

Simple but fun

Os_Reboot says ...
Apr 30, 2015 @ 1:13pm

Simple concept, well executed. I loved the difficulty curve, everything overall felt very balanced.

mockthebear says ...
May 1, 2015 @ 9:48pm

Cool, but you should try using another keyset, like qwe asd or zxc
maybe just left down and right.

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