Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Classroom madness

by dizshok - Compo Entry

*** 26.04.15 i uploaded a new updated version of my game. The old LudumDare32 version you can found in the links. ***

How to play:

1. When game starts, click on "(+)" button to deploy squad.

Here we have 3 stats:
SPD - speed
PWR - power
DEf - defense

You should know, what
1)SPD powerful than DEF
2)DEF powerful than PWR
3)PWR powerful than SPD

In this case, that means, what if, for example, you have 10 SPD and enemy has 5 DEF, you will get 1 point, because "SPD powerfull than DEF";

2. Click on second "(+)" to deploy weapons

To give weapon to the guy
1)select guy by click on him (yellow glow means that guy selected; double click to unselect)
2)Drag & drop weapon to selected guy

3. Look at right top angle. This is your enemy stats prognosis. Try to combine weapons and characters stats to beat enemy.

Press green "START" button to send your squad in battle.

If you won the round, green triangle at the top moved to right, if you losed - to the left.

For complete win, triangle must reach the end of blue bar. (You lose if it reach the end of red bar)


Downloads and Links


Ratings

Coolness50%
#228Graphics3.65
#573Innovation3.08
#611Overall3.11

Comments

madjackmcmad says ...
Apr 20, 2015 @ 8:39am

Interesting idea and cool presentation.

mike1101 says ...
Apr 20, 2015 @ 9:28am

Oh man, fantastic graphics. Really amazing. I just have no idea what to do ? I tried reading your description but ... Still not sure. Was fun clicking around trying to see what happens !

Dyn says ...
Apr 20, 2015 @ 9:32am

Awesome art and idea!
And please add drag'n'drop!

tomdeal says ...
Apr 20, 2015 @ 10:10am

Really nice idea! The UI is a bit clumsy, but when the everything flies around the screen, thats great :)

Olias says ...
Apr 20, 2015 @ 10:13am

The idea is simple and well exhecuted, good job that is!

strega says ...
Apr 20, 2015 @ 10:16am

I like the graphics! I wasn't sure how to read all the numbers and figure out my final stats. I had issues when i pressed the + multiple times and multiple sets of numbers start overlaying on each other.

hunttis says ...
Apr 20, 2015 @ 11:15am

Loved the graphics, great stuff. I couldn't figure out the gameplay however. I seemed to win a lot of the fights, but I wasn't sure why. The fight results looked great too :D

Garris says ...
Apr 20, 2015 @ 10:34pm

Wasn't really sure how to win this game. The directions were a little unclear. But visually I liked it.

DarkwindMedia says ...
Apr 22, 2015 @ 9:45pm

Played for a while, wasn't sure if I was going well or not. I like the screen shake to indicate the fight is happening off screen and the light flickering was a nice touch!

lebrokholic says ...
Apr 23, 2015 @ 9:37am

Funny game with an excellent and still original idea! That's what holds me in love with indie games:D

syncxzoz says ...
Apr 25, 2015 @ 4:57am

cool..

badlydrawnrod says ...
Apr 25, 2015 @ 1:37pm

Visually stunning, I wish it had sound to complement that. You paid good attention to detail - I liked the flickering strip light, and the screen shake, as everything came flying back onto the screen, was spot on.

dyfer says ...
Apr 27, 2015 @ 3:14pm

it wasn't so clear for me, how to win this game. the weapons are fun and I like the drawings ! maybe a music could be nice..

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