Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

chromenopePSA: As of Chrome 42 (Released April 14th), NPAPI plugins are disabled by default! That means Unity Player, Java, and Silverlight games will not work in the Chrome browser! That said, Flash in the Chrome browser continues to work fine (PPAPI).

To Developers: Consider using HTML5 and WebGL instead. Having troubles with the export? Don’t worry. See Ports below.

To Players: A workaround is to enable NPAPI plugins in your Chrome settings. Click or Copy+Paste this URL in to a tab:


As of September 2015 however, this option will no longer be available.

Other browsers (Firefox, Internet Explorer, Safari) and Flash are unaffected, but FWIW there is no Unity Player or Silverlight for Linux.X

Back to Browse Entries


by bror_charlie - Jam Entry

Bio Fight!

You play as a virus with a mission to destroy human life, one sneeze at a time.

Infect all the organs by travelling through their veins. Once all the organs are infected you can fight the brain boss! Good luck!


WSAD/Arrows to move
Space to Pause
L-Click to shoot
R Click to Roll
E to lift dead enemy
E to throw lifted enemy
Q to eat lifted enemy and get health and their weapon~
G to restart the level if it bugs out

Game Created by Charlie Ewing + Art by Grace Ison + Nathan Lovato who did the music

Twitter for Bror:@bror_charlie

Twitter for Nathan who also makes games: @NathanLovatoArt

-Fixed Pause Bug.
-Zoom out in body cavity fixed.

Downloads and Links




phi says ...
Apr 21, 2015 @ 3:40pm

Awesome gameplay! Everything fits together, it feels very nice to move and shoot. There seem to be a few bugs (when two dead things are picked up only one of them can be eaten; the health bar can go negative), but all in all it's an incredibly playable and polished game. The concept is easily understandable and well explained, and you've done a great job on character and level design. Awesome work guys!

broknecho says ...
Apr 21, 2015 @ 3:48pm

That was a lot of fun. Ran into an issue where I threw one of the small guys into the bigger pill guy and the bigger guy then became un-hitable. Overall great job though. Fun gameplay!

bror_charlie says ...
Apr 21, 2015 @ 4:14pm

Both of those issues are now fixed guys thanks a lot for letting me know! Glad you enjoyed it as well!

Apr 21, 2015 @ 7:44pm

Excellent stuff, the sound effects really make me chuckle, and theres something morbidly brilliant about having such an upbeat and happy feel to a game that's effectively about killing someone in a no doubt horrible way.

One bug to report, somehow on the 'level select' section, it spawned me outside the body, and I had to refresh and start over to complete the game. Other then that, its a lovely little complete package of a game that feels good to play. Good job!

bror_charlie says ...
Apr 21, 2015 @ 8:57pm

Sorry to hear about that SeriouslyCrunchy! I've fixed that issue now along with a few other little bugs. Glad you enjoyed it though!

ajopart says ...
Apr 21, 2015 @ 10:54pm

Nice entry. Really amazing work on sound and music ! Mechanisms work fine and gam challenging. Great work

BIZM says ...
Apr 23, 2015 @ 5:31pm

So cool! :D From a mechanics perspective, this is one of the more "complete" games we've played so far. Clever take on the theme. Great job! :D

sprawl says ...
Apr 27, 2015 @ 4:55pm

Great stuff. Sound effects and controls are good. picking up enemies corpse was fun. I really enjoy the theme, it made the game very interesting !

Small issue, I seemed to sometime lose hp for no reason.

Good job !

Zener says ...
May 2, 2015 @ 6:42pm

Awesome surprise. A whole compelte game, very fun to play and with great music&sounds. Congrats!

jmborden says ...
May 2, 2015 @ 9:37pm

Nice game. Construct 2 >>> Unity by far! I especially liked the audio.

May 5, 2015 @ 4:56pm

So fun, so good, so awesome ! (and I like the music to)

Crowbeak says ...
May 6, 2015 @ 10:58am

It took me some time to figure out what was going on with E in the instructions, but I like the idea of feeding on the corpses of the immune system.

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]