Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

chromenopePSA: As of Chrome 42 (Released April 14th), NPAPI plugins are disabled by default! That means Unity Player, Java, and Silverlight games will not work in the Chrome browser! That said, Flash in the Chrome browser continues to work fine (PPAPI).

To Developers: Consider using HTML5 and WebGL instead. Having troubles with the export? Don’t worry. See Ports below.

To Players: A workaround is to enable NPAPI plugins in your Chrome settings. Click or Copy+Paste this URL in to a tab:

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As of September 2015 however, this option will no longer be available.

Other browsers (Firefox, Internet Explorer, Safari) and Flash are unaffected, but FWIW there is no Unity Player or Silverlight for Linux.X

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Shepherd

by ShIxtan - Compo Entry

You are the Shepherd of Ghosts. You care for them until they move on. But some people don't understand, and wish to destroy your charges. You must frighten these do-gooders away before they exorcise you!

Your ghost can scare the exorcists if it sneaks up behind them, but if they see it, they can send it away.

Use the arrow keys to move.

Game was built in HTML5 with Phaser.js

Good luck!

Downloads and Links


Ratings

#357Innovation3.39
#430Audio2.93
#454Theme3.46
#714Mood2.73
#729Graphics2.76
#770Humor2.30
#854Fun2.68
#866Overall2.83
#1601Coolness42%

Comments

Crafting4U says ...
Apr 20, 2015 @ 4:01am

Ok little game. Can't seem to figure out why sometimes I scare them and sometimes I don't. The high pictched sound got a little annoying after a while.

micahcowan says ...
Apr 20, 2015 @ 4:45am

Crafting4U: I think you scare them away by sneaking behind rather than getting them from the front or (sometimes) side.

Fun to play. Might be nice if you don't get sent away even when you sneak up behind them. The path-finding for your adversaries seems to be inefficient in wide-open spaces.

barkergames says ...
Apr 20, 2015 @ 5:16am

Great mood, loved the music.
Game play got boring after a short while.

McFish says ...
Apr 20, 2015 @ 6:06am

Needs some kind of scoring system. otherwise quite fun little game :)

Evgiz says ...
Apr 20, 2015 @ 6:08am

Nice little game. The music was great, the sfx could still be better. Graphics are decent. Good job, keep it up!

GagaPete says ...
Apr 20, 2015 @ 10:20am

Nice game with an interessting interpretation of the theme. I didn't played it very long since I don't know if it has some kind of progression or if the goal is simply to survive as long as possible. If it is about survival, a clock would be nice.

fullmontis says ...
Apr 20, 2015 @ 11:41am

Like the concept. Maybe it becomes a little too easy when you undestand how it works.

TD5 says ...
Apr 20, 2015 @ 12:26pm

I would have liked to stay where I was after successfully scaring someone, but otherwise the game was quirky and fun to play. I liked how the difficulty ramps up as you learn to play.

PaperBlurt says ...
Apr 20, 2015 @ 1:07pm

Fantastic job and addictive too. A favorite (after you've learned what to do)

Cheshyr says ...
Apr 20, 2015 @ 2:33pm

cute game, and clever mechanic. nice work!

w1n5t0n says ...
Apr 21, 2015 @ 12:55am

It's a really interesting concept, good job.

Lyxilion says ...
Apr 21, 2015 @ 9:14am

Fun litle game I like it :)

trappytrap92 says ...
Apr 21, 2015 @ 9:58pm

Original and fun, but it's a little slow!

Jakob37 says ...
Apr 22, 2015 @ 5:13pm

Nice game with an interesting mechanic! Became a little bit repetitive after a while when you got the hang of the scaring, but still enjoyable. Good job :)

sanojian says ...
Apr 24, 2015 @ 7:36pm

Nice music. I wish it didn't send me back each time I scared one away.

cdgugler says ...
May 3, 2015 @ 2:45am

Fun concept, great use of theme. I feel like there needs to be something else added to make it a little less repetitive, and more challenging. Otherwise, great job!

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