Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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To Developers: Consider using HTML5 and WebGL instead. Having troubles with the export? Don’t worry. See Ports below.

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Other browsers (Firefox, Internet Explorer, Safari) and Flash are unaffected, but FWIW there is no Unity Player or Silverlight for Linux.X

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Pillows in Space

by Daporan - Compo Entry

Made with Java and LibGDX.

In a far future, where conflicts get decided by pillowfights, you try to pick up as much lonesome pillows as you can carry. Collect pillows, be victorious!

Controls: WASD / ZQSD

Web version unfortunately only works in Chrome.

Have fun!


Downloads and Links




Mantlair says ...
Apr 20, 2015 @ 5:09pm

Looks nice ill check it when i get back home.

PixelMind says ...
Apr 20, 2015 @ 6:50pm

Doesn't load for me. I'm using Firefox. Tried to reload etc.

Lukbebalduke says ...
Apr 20, 2015 @ 6:54pm

I scored 183 points. Nice game =D

Daporan says ...
Apr 20, 2015 @ 7:32pm

@PixelMind Thank you for noticing. Apparently it only work in Chrome. I will upload a downloadable version.

@Lukbebalduke Thanks for playing. I'm glad you enjoyed it.

Split82 says ...
Apr 20, 2015 @ 8:41pm

I really liked the mood and music. My highscore is 66 only :(

Xgor says ...
Apr 20, 2015 @ 8:41pm

It might be just me but I found it really hard to understand how close I was to the pillows. Making it much more frustrating to get.

Hectate says ...
Apr 20, 2015 @ 8:41pm

Hit detection on pillows is either a bit off, or I was gauging the location a bit off (hard to tell either way). Music isn't that bad.

HeyChinaski says ...
Apr 20, 2015 @ 8:50pm

Hard to tell what to do at first but fun once I figured it out. The pillows were hard to catch.
89 points was my best.

Daporan says ...
Apr 20, 2015 @ 8:50pm

@Xgor @Hectate
The ship has a pretty small hitbox. While the pillows have a decently big one. This is so it's easy to avoid obstacles, but at the same time not possible to collect pillows without effort. I hope the issue didn't put you off the game entirely. Thanks for Playing.

mokujin says ...
Apr 20, 2015 @ 9:09pm

284 points, nice game

EwChap says ...
Apr 20, 2015 @ 9:20pm

Fun game. Some boundaries would have helped a little but I like the direction here. good fun when the speed started to increase.

Headmade says ...
Apr 20, 2015 @ 10:11pm

Man I can't compete with Lukbebalduke. I only got about half as many points :(
But I had fun and it's always nice to find a fellow LibGdx dev.

Blobo says ...
Apr 20, 2015 @ 10:33pm

Really fun game, loved the music. i got to 220 points before i lost. nice work!

Multiplexor says ...
Apr 20, 2015 @ 10:33pm

A bit hard to understand at the beginning, but it's nice when you get it, sometimes the collisions felt a bit unfair tough.

Somnium says ...
Apr 26, 2015 @ 6:47am

Nice game, although sometimes it felt like I did not get the pillow even though I collided with it. The "pass through the open part of the gate" mechanic took a few tries to understand.

Horsed says ...
Apr 27, 2015 @ 2:28pm

Nice music track :-) I missed a lot of pillows although the ship seemed to touch them. As soon as I got a feel for how long I had to press two keys to move to the target quadrant, the game became almost too easy. This was then compensated by the increasing speed. So it's a well done easy-to-learn-but-hard-to-master mechanic.

Apr 27, 2015 @ 11:10pm

Cool game and a good learning/difficulty curve. Like others have said, too many pillows you think you've got, you don't got.

Teesquared says ...
May 9, 2015 @ 1:41am

Challenging and fun. Pillow fight in space.

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