
To Developers: Consider using HTML5 and WebGL instead. Having troubles with the export? Don’t worry. See Ports below.
To Players: A workaround is to enable NPAPI plugins in your Chrome settings. Click or Copy+Paste this URL in to a tab:
As of September 2015 however, this option will no longer be available.
Other browsers (Firefox, Internet Explorer, Safari) and Flash are unaffected, but FWIW there is no Unity Player or Silverlight for Linux.X
Made with Java and LibGDX.
In a far future, where conflicts get decided by pillowfights, you try to pick up as much lonesome pillows as you can carry. Collect pillows, be victorious!
Controls: WASD / ZQSD
Web version unfortunately only works in Chrome.
Have fun!
Twitter: https://twitter.com/Daporan
Downloads and Links
Ratings
![]() | Coolness | 65% |
#547 | Audio | 2.71 |
#832 | Humor | 2.15 |
#933 | Fun | 2.52 |
#944 | Mood | 2.34 |
#963 | Graphics | 2.30 |
#966 | Overall | 2.66 |
#1018 | Innovation | 2.25 |
#1096 | Theme | 2.00 |
Comments
@PixelMind Thank you for noticing. Apparently it only work in Chrome. I will upload a downloadable version.
@Lukbebalduke Thanks for playing. I'm glad you enjoyed it.
It might be just me but I found it really hard to understand how close I was to the pillows. Making it much more frustrating to get.
Hit detection on pillows is either a bit off, or I was gauging the location a bit off (hard to tell either way). Music isn't that bad.
Hard to tell what to do at first but fun once I figured it out. The pillows were hard to catch.
89 points was my best.
@Xgor @Hectate
The ship has a pretty small hitbox. While the pillows have a decently big one. This is so it's easy to avoid obstacles, but at the same time not possible to collect pillows without effort. I hope the issue didn't put you off the game entirely. Thanks for Playing.
Fun game. Some boundaries would have helped a little but I like the direction here. good fun when the speed started to increase.
Man I can't compete with Lukbebalduke. I only got about half as many points :(
But I had fun and it's always nice to find a fellow LibGdx dev.
Really fun game, loved the music. i got to 220 points before i lost. nice work!
A bit hard to understand at the beginning, but it's nice when you get it, sometimes the collisions felt a bit unfair tough.
Nice game, although sometimes it felt like I did not get the pillow even though I collided with it. The "pass through the open part of the gate" mechanic took a few tries to understand.
Nice music track :-) I missed a lot of pillows although the ship seemed to touch them. As soon as I got a feel for how long I had to press two keys to move to the target quadrant, the game became almost too easy. This was then compensated by the increasing speed. So it's a well done easy-to-learn-but-hard-to-master mechanic.
Cool game and a good learning/difficulty curve. Like others have said, too many pillows you think you've got, you don't got.
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Looks nice ill check it when i get back home.