Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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To Developers: Consider using HTML5 and WebGL instead. Having troubles with the export? Don’t worry. See Ports below.

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Other browsers (Firefox, Internet Explorer, Safari) and Flash are unaffected, but FWIW there is no Unity Player or Silverlight for Linux.X

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Soul Lamp

by dwarven_gamecrafters - Jam Entry

WASD - Movement
Space - Jump
Right Mouse - Shoot
Left Mouse - Place Skull

Welcome to Soul Lamp, where you play as a Soul Collector who works for the Death.

All souls have fled from The Underworld and now you need to recover them. Using your soul lamp you have to travel trough the levels, defeating enemies and solving puzzles. You can use your lamp to shoot little will-o'-wisps or to place skulls (when two skulls are placed, they form a link between them). But be aware, because your time limit (not implemented =P), your ammo and even your live is all the same: the number of souls you have collected.

Have fun!

Downloads and Links




Apr 21, 2015 @ 5:30am

Funny animations!

theflocks says ...
Apr 21, 2015 @ 6:57pm

I little bit dark! Well done!

gruhn says ...
Apr 24, 2015 @ 2:33am

A good idea.
Just have not found a way to restart the game when you die in the web version.

richiebranson says ...
Apr 24, 2015 @ 2:34am

cool concept! I'd definitely like to see how this turns out with a little more polish. Good entry!

GAFBlizzard says ...
Apr 30, 2015 @ 4:46am

Cute art. :)

A restart button would be nice (at least on the web version). It would be nice if you could restart that particular level...but my game has this problem too so I understand about the lack of time. :P

A few bugs if you continue working on the game:
1. It seems possible to get stuck in the ground after jumping or falling.
2. Holding a direction against a wall makes you get stuck on the wall.
3. After finishing the second or third level, the game seems to end instead of continuing or giving a game over screen.

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