Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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by Tomcat94 - Jam Entry


A Ludum Dare entry

You play as Chuck, an unfortunate space junker who accidentally broke his weapons system
while making some calibrations. Unfortunately, he's also carrying a fairly large stash of
valuable items, and now the entire galaxy is after him!
Thankfully though, the planet-to-ship transport system still works, so now you have to
defend yourself by abducting random objects from a nearby planet and chuck them out the
air lock into your enemies.

Downloads and Links




Apr 20, 2015 @ 4:02am

It sucks that you cut development so short! Good core concept (even though I feel like I miss more with the lighter objects). Would have loved to seen some extra mechanics

joaovitorbf says ...
Apr 21, 2015 @ 1:14am

Good concept but sadly its short. Good luck with your game :)

Supernovadx says ...
Apr 21, 2015 @ 1:15am

This would make an awesome FTL alternative. I love the idea. please make more. Unfortunately the concept is cool, but at the moment it lacks a lot.

djfariel says ...
Apr 21, 2015 @ 1:18am

Got stuck on the "Help" screen. Otherwise, it's a good start. Some ability to aim would be really cool, even if it's completely unreliable or based on the object you're throwing.

mcburrobit says ...
Apr 21, 2015 @ 8:27am

It's a fun concept. Is there any reason NOT to always throw everything? That was my strategy and I hit my self-imposed time limit before dying once.

DesignerNap says ...
Apr 21, 2015 @ 9:47am

Great visuals :) and agree with the comment above. Winning or losing is a bit random as the aiming is not always right :)

Lancelot Gao says ...
Apr 22, 2015 @ 2:18am

love it, good job!

Hambone says ...
Apr 24, 2015 @ 2:38am

Neat concept!

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