Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Class Clown

by impossibleleaf - Jam Entry

In order to be the class clown, you've decided to use unconventional (read: available) weapons in order to get everyone else kicked out of class.

You can select your weapon with the 1 and 2 keyboard keys, and throw it by left clicking on the play field where you want to throw it. One weapon in each level follows your mouse until it falls to the floor, the other will be more direct. Try and beat all three classes!

Downloads and Links


Ratings

Coolness50%
#271Humor(Jam)3.36
#435Theme(Jam)3.46
#517Audio(Jam)2.75
#595Mood(Jam)2.95
#631Fun(Jam)2.88
#647Innovation(Jam)2.88
#697Overall(Jam)3.00
#888Graphics(Jam)2.33

Comments

terryg says ...
Apr 21, 2015 @ 3:07am

Very nice!! I like the music and the game play. The boomerang socks made me laugh. I played to classroom 2 before I got caught. I had hoped to use the boomerang socks to trick the teacher in to thinking that another student near me had thrown them. The teacher wasn't fooled. Interesting concept and nicely fits with the theme this year.

Apr 21, 2015 @ 11:06am

@terryg thanks!

cbear_wallis says ...
Apr 22, 2015 @ 12:17pm

I like how you throw one thing and then the whole class is out of control xD actually true lol

JALgames says ...
Apr 23, 2015 @ 11:03am

One of me most realistic simulators I played in quite some time:)

carlmartus says ...
Apr 23, 2015 @ 12:07pm

Can't seam to get the kid at the second in the bottom right corner. Other then that, hilarious idea :D

Apr 24, 2015 @ 12:58am

I like the humourous twist on the theme :D I wished there was more of an incentive to throw stuff though. It seemed like I just had to hit one person to start off a chain reaction and then just wait until everyone gets caught.

SmilingCat says ...
Apr 24, 2015 @ 1:09am

Steerable bananas FTW. Great use of the theme, nice job!

Apr 24, 2015 @ 6:30am

Thanks everyone. It makes me very happy that people are enjoying this, especially considering I (Evan/Solidplasma ie, the programmer) had some other stuff scheduled for the weekend. I ended up finishing at basically EXACTLY 9PM, so I'm sorry that there wasn't more to it.

johnnwfs says ...
Apr 25, 2015 @ 6:35pm

A little confused about the other class member's mechanic - I don't think they start acting up until your character does. The second level took a long time because the coach never went to bottom right. Maybe a set path would be better than what appears to be random movements. Stopped in the cafeteria but will go back later to see other levels. Good job for time given!

SpringCabal says ...
Apr 26, 2015 @ 5:32am

It's mildly innovative and humorous, but not extremely fun for me. It's not really clear how you get people kicked out of class (how do you influence student behavior?).
Audio/mood is OKish.

drludos says ...
May 5, 2015 @ 1:16am

Nice entry! Clever use of the theme, and fun game overall - I love those ballons in the gym class, just throwing them all over the place is a quick and cool way to win the level! :)

Red_Fan games says ...
May 8, 2015 @ 11:50pm

pretty cool, the music really set up the tone and the game mechanics where very solid and enjoyable!10/10

jk5000 says ...
May 9, 2015 @ 10:03am

Great humor.

StefanDJagers says ...
May 9, 2015 @ 11:14am

This game is sooo amazing!!
The teacher's AI could be improved a bit, but that's alright ;)
Had a lot of fun playing this one! :D

May 9, 2015 @ 8:09pm

Thank you everyone for the great critiques! We'll keep the teacher AI in mind for the future, and definitely feeling that lower-right kid in level 2, always the last one caught whenever I played through the game.

May 11, 2015 @ 8:16pm

I like the idea of playing a child getting the others in trouble. It was fun but I suspect the game is a bit buggy: I won way too easily X). I mean once a I sent a paper airplane, half the class got dismissed in the following minutes ='D Nice entry overall!

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