Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

chromenopePSA: As of Chrome 42 (Released April 14th), NPAPI plugins are disabled by default! That means Unity Player, Java, and Silverlight games will not work in the Chrome browser! That said, Flash in the Chrome browser continues to work fine (PPAPI).

To Developers: Consider using HTML5 and WebGL instead. Having troubles with the export? Don’t worry. See Ports below.

To Players: A workaround is to enable NPAPI plugins in your Chrome settings. Click or Copy+Paste this URL in to a tab:


As of September 2015 however, this option will no longer be available.

Other browsers (Firefox, Internet Explorer, Safari) and Flash are unaffected, but FWIW there is no Unity Player or Silverlight for Linux.X

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by java the hutt - Jam Entry

"Insomnia is a game about the difficulties someone who suffers from its namesake faces in day to day life. It's important to avoid anything that can make your insomnia worse, like stimulants and stress, but avoiding that can be hard work. In the game, your character needs to stop the enemies of the game from falling into the funnel with your gun that shoots Melatonin. When things fall into the tunnel, you wake up. The longer you can keep bad things from falling down, the more you fall back asleep. The goal of the game is to get as much sleep as possible in a night from 8PM to 6AM. Good luck!

Downloads and Links




mitchellsha says ...
Apr 21, 2015 @ 7:37pm

Was getting a null reference error every time my bullets hit an enemy and the enemies did not die.

tughan says ...
Apr 23, 2015 @ 8:40pm

Some sort of bullet collision or hit indicator would feel better for shooting sense :)

Xanjos says ...
Apr 24, 2015 @ 5:15pm

The collision detection definitely needs fixing as it doesn't seem to work (making the error console constantly pop up).

Multiplexor says ...
Apr 28, 2015 @ 1:47am

The game is nice, tough i feel like i didn't understand exactly what I had to shoot or do, nothing seemed to die or be affected by my shots. On the other hand the mmovement felt nice, and the music is quite good too :D

barkergames says ...
Apr 28, 2015 @ 2:14am

Game never loaded :(
I got the Unity load screen but the progress bar never moved.

GAFBlizzard says ...
Apr 28, 2015 @ 3:44am

I'm not sure the game is working. When I shot things like cigarettes or bugs, I got negative points. When I left them alone, I got negative points (when the bugs got to the middle).

I didn't find any way to NOT get negative points, so I didn't rate.

seankimdesign says ...
Apr 28, 2015 @ 4:15am

I'm not quite sure what I'm shooting at. What do the negative scores mean?

ZQMony says ...
Apr 28, 2015 @ 5:30am

The game seems cool, but I don't think the collision is working.

Flayk says ...
Apr 28, 2015 @ 5:39am

I feel like this game is trolling me, and you are self aware of the collision detection problems. If not, it was a great try. Also, I noticed that DW/Hank Hill in the centre. It was pretty damn funny, lol.

WeaselZone says ...
Apr 28, 2015 @ 5:42am

Enemies were not dying, I don't know if I was doing something wrong? Very trippy style :D

May 7, 2015 @ 9:01pm

Bullets didn't seem to hit, so there was no winning the game. Everything else about it felt like it was coming together, audio, graphics, controls, etc, but very frustrating that it couldn't be won.

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