Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

chromenopePSA: As of Chrome 42 (Released April 14th), NPAPI plugins are disabled by default! That means Unity Player, Java, and Silverlight games will not work in the Chrome browser! That said, Flash in the Chrome browser continues to work fine (PPAPI).

To Developers: Consider using HTML5 and WebGL instead. Having troubles with the export? Don’t worry. See Ports below.

To Players: A workaround is to enable NPAPI plugins in your Chrome settings. Click or Copy+Paste this URL in to a tab:


As of September 2015 however, this option will no longer be available.

Other browsers (Firefox, Internet Explorer, Safari) and Flash are unaffected, but FWIW there is no Unity Player or Silverlight for Linux.X

Back to Browse Entries


by ashtonharding - Jam Entry

Our first game. I'm a total n00b programmer, so this thing is a cluster of horribad.

The point of the game is to avoid getting too hungry, thirsty, sleepy, and too much bladder! (lol)

This turn based game has the unconventional weapon of hope, food/drinks/naps/the toilet, and your clicking. You are fighting against mother nature while trying to be number one at LudumDare.

Good luck.

#### Controls:

Mouse Click = Selection
- (Number pad -) - Stop Music
+ (Number pad +) - Play Music


>> UPDATE: doitle helped me out and compiled the game to run in exe format. It crashes when you exit the game, but it's no worries. I just used the wrong close function. :)

+ Python 2.7
+ PyGames

Sadly, You...Need to have python. The only thing that was able to compile it into a .exe file was not happening. (For some reason, it just... would melt everything.)

So, just... type ./ and have a laugh.

## Credits
Ashton Harding (me): Programmer, music
Julie Morley: Artist, white boardist

Downloads and Links




celisoft says ...
Apr 21, 2015 @ 10:11am

Don't work on openSuse or Ubuntu :/

I have already used Pygame in the past and this is a good choice for Unix gamers but as you said, very difficult to produce an exe file for Windows :/

doitle says ...
Apr 22, 2015 @ 9:27pm

I built your game into an executable for Win32. I did have to add import pygame._view to the top of your main file to get the executable freezer to work but otherwise went off without a hitch. Oh also you didn't include FreeSansBold.ttf in your distribution, so I added that. The zip file is here:
If you want to download it and put it up as a Windows version of your game, go ahead.

One other thing... I get a crash every time I try to quit, I think because you are calling a function quit() which doesn't appear to exist anywhere. I usually call sys.exit() right after pygame.exit() to close the window. It may be that it crashes for me because quit() is undefined on windows vs. Linux/Unix, but I think if you use sys.exit() it will always quit in the correct way for whichever platform its running on.

Hopefully with a Windows version up too you can get some more ratings going on this entry.

Cosmologicon says ...
Apr 23, 2015 @ 3:32am

Worked great for me on Ubuntu. I like the music, it's catchy. The art's not bad too. Gameplay is pretty simple, though. I tried looking at your code to figure out why it's flashing like that. That main game loop is... something else haha. But that's to be expected during Ludum Dare. :)

Frozen Stick says ...
May 3, 2015 @ 10:27am

Interesting....and nice music.

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]