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Words are the best weapon to defeat the Evil Enemy, but it should be a valid word to the random theme! How many words can you use to beat the Evil Enemy?
Game Controls:
- Scroll the letters using swipe movement;
- Touch (or click) in the letter to start forming a word;
- Use the Send button to attack the Evil Enemy;
- Use the Clean button to remove the typed letters;
- You can't use the last 3 words typed;
Downloads and Links
Ratings
![]() | Coolness | 55% |
#703 | Innovation | 2.88 |
#770 | Humor | 2.30 |
#775 | Audio | 2.05 |
#798 | Theme | 3.04 |
#996 | Mood | 2.14 |
#1041 | Overall | 2.52 |
#1044 | Fun | 2.19 |
#1062 | Graphics | 1.89 |
Comments
Did you really need to make it go back if you're using chrome? I could still download it and play it that way...
I would have prefered to play against a bot or something...
I also didn't like that you could reuse words.
it became Type in : red,green,yellow,blue,red,...
While I am not a fan of word games I can see people playing this on their phones.
I think you may want to add margin:0px on the website you used to embed it into the Ludum Dare website because I get these scroll bars when I play.
Did you really need to make it go back if you're using chrome? I could still download it and play it that way...
I didn't realize at first that I could slide the letters around, so figuring that out helped (can't make a color with just the first 10 letters ;P). Not much to do otherwise though...
This game could have been more fun if it had been easier to click the letters. Having to scroll by dragging was hard to accomplish while still having time to get your word in. Cool idea though, and good use of the theme.
Thank you for all feedbacks guys! I believe that my game would fit better on mobile devices because of the gameplay mechanics. I'm looking forward to continue this idea after the LD!
Nice job! The game might have been improved by allowing the user to just type instead of having to drag and click, but a very good idea!
It was fun and the swiping would be a lot easier on a phone or touch device.
Indigo is a colour, but not in this game - Its a nice effort, and I like the idea of it a lot, but the interface is so clunky. I know that's partly deliberate to put the player under pressure, but it makes failure feel quite frustrating.
Nice effort though, and I laughed at the "enemy" :)
It wasn't very clear that you could move the bottom scroll bar around, which I found a bit confusing. It's an interesting concept and terribly innovative, it could just use a bit more polish (but isn't that the way with jam games?)
Fun, but why can't I just type them in? Also how is cyan not on the accepted colors? haha that's like basic color 101.
The idea is nice,but having to fight against the controls is a pain x)
Also,the word repetition thing ( last 3 words ) turns the game into a 4 word routine...
Either way,nice job! :)
My parents would probably play this on their phones. They love word games. With the timed battle nature it would be a good challenge for them and keep their minds sharp.
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Hey!
The idea was nice, but the "controls" were hard. I don't mind about the simplist art, but having to scroll all the time makes it so tiring :P