Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Word Battle

by cicanci - Compo Entry

Words are the best weapon to defeat the Evil Enemy, but it should be a valid word to the random theme! How many words can you use to beat the Evil Enemy?

Game Controls:
- Scroll the letters using swipe movement;
- Touch (or click) in the letter to start forming a word;
- Use the Send button to attack the Evil Enemy;
- Use the Clean button to remove the typed letters;
- You can't use the last 3 words typed;

Downloads and Links




Sorak86 says ...
Apr 20, 2015 @ 4:46pm

The idea was nice, but the "controls" were hard. I don't mind about the simplist art, but having to scroll all the time makes it so tiring :P

BtheDestroyer says ...
Apr 20, 2015 @ 4:46pm

Did you really need to make it go back if you're using chrome? I could still download it and play it that way...

vortex says ...
Apr 20, 2015 @ 4:47pm

I would have prefered to play against a bot or something...
I also didn't like that you could reuse words.
it became Type in : red,green,yellow,blue,red,...

MrDave says ...
Apr 20, 2015 @ 4:48pm

While I am not a fan of word games I can see people playing this on their phones.

I think you may want to add margin:0px on the website you used to embed it into the Ludum Dare website because I get these scroll bars when I play.

sawyerWeld says ...
Apr 20, 2015 @ 4:50pm

Nice game bro!

BtheDestroyer says ...
Apr 20, 2015 @ 4:52pm

Did you really need to make it go back if you're using chrome? I could still download it and play it that way...

Hectate says ...
Apr 20, 2015 @ 8:36pm

I didn't realize at first that I could slide the letters around, so figuring that out helped (can't make a color with just the first 10 letters ;P). Not much to do otherwise though...

Garris says ...
Apr 20, 2015 @ 11:01pm

This game could have been more fun if it had been easier to click the letters. Having to scroll by dragging was hard to accomplish while still having time to get your word in. Cool idea though, and good use of the theme.

cicanci says ...
Apr 20, 2015 @ 11:24pm

Thank you for all feedbacks guys! I believe that my game would fit better on mobile devices because of the gameplay mechanics. I'm looking forward to continue this idea after the LD!

Newt_ says ...
Apr 21, 2015 @ 12:06am

Nice job! The game might have been improved by allowing the user to just type instead of having to drag and click, but a very good idea!

n8 says ...
Apr 21, 2015 @ 12:10am

It was fun and the swiping would be a lot easier on a phone or touch device.

ManicMiner says ...
Apr 21, 2015 @ 12:10am

Indigo is a colour, but not in this game - Its a nice effort, and I like the idea of it a lot, but the interface is so clunky. I know that's partly deliberate to put the player under pressure, but it makes failure feel quite frustrating.

Nice effort though, and I laughed at the "enemy" :)

Apr 21, 2015 @ 12:11am

It wasn't very clear that you could move the bottom scroll bar around, which I found a bit confusing. It's an interesting concept and terribly innovative, it could just use a bit more polish (but isn't that the way with jam games?)

Fanttum says ...
Apr 21, 2015 @ 12:13am

Fun, but why can't I just type them in? Also how is cyan not on the accepted colors? haha that's like basic color 101.

Floko says ...
Apr 23, 2015 @ 3:52pm

The idea is nice,but having to fight against the controls is a pain x)
Also,the word repetition thing ( last 3 words ) turns the game into a 4 word routine...

Either way,nice job! :)

KhaoTom says ...
Apr 27, 2015 @ 4:43pm

My parents would probably play this on their phones. They love word games. With the timed battle nature it would be a good challenge for them and keep their minds sharp.

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