Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Extreme Pong

by sesteves86 - Compo Entry

My first try at Ludum Dare and second game (currently doing coursera's XNA course).

Pong your way up to 10 points to win the game.

- Avoid balls from reaching your side.
- Collect power-ups to improve your "snake"
- Multiple balls can be in play at the same time
- Be careful with the Evil Ball

- Player 1- WASD
- Player 2- arrow keys

- XNA (C# in Visual Studio)

To run the game you shoud need the components recommended for XNA 4.0 listed on (includes install links).
Those are:
1- .NET Framework 4 Client Profile or .NET Framework 4 Full, depending on whether or not your game uses features that are in Full but not Client.
2- XNA Framework Redistributable 4.0 (and 4.0 Refresh) - the C++ redist and the relevant DirectX components are included in the XNA Framework Redistributable 4.0 and do not need to be installed separately.

Downloads and Links




dreadzilla says ...
Apr 21, 2015 @ 7:53pm

I couldn't run it. Do I need visual studio?

peecestudios says ...
Apr 23, 2015 @ 8:25pm

Would not load for me!

Trafulgoth says ...
Apr 23, 2015 @ 8:28pm

It ran fine for me. I didn't have anyone to play with, but for some reason, playing it versus myself was still entertaining, probably because it was so hard.

sesteves86 says ...
Apr 24, 2015 @ 7:26am

I just updated the description. Apparently it needs .Net Framework and XNA Framework Redistributable 4 to work... I'll see if I can swap to Unity on the next contest to avoid these problems and to be readily available on web.

@dreadilla, peecestudios: Does it work after following the instructions from microsoft website?

SiENcE says ...
Apr 24, 2015 @ 11:11am

You could distribute xour game with mono/monogame runtime, this wouldn't require to install xna and .net.
But anyway, for the first game great achievement!

ruerob says ...
Apr 24, 2015 @ 12:50pm

Very nice first entry! well done! Hope to see you next LD again!

sekaru says ...
Apr 24, 2015 @ 6:13pm

Gave it a go and it seemed there was a good base for a mechanic there but it was a bit hard to understand what was going on half the time.

DraKlaW says ...
Apr 24, 2015 @ 6:37pm

Physics is a little weird, and not sure about how much of an 'unconventional weapon' I saw, but the game is still pretty fun to play.

Anti says ...
Apr 29, 2015 @ 8:44pm

Pretty hard and fun!

agmcleod says ...
May 9, 2015 @ 1:53am

Neat game. I like the extra additions to pong. Though i wish the hit boxes were a big bigger to match the art. Also i fail to see how this applies to the theme, so had to rate you low there. Otherwise good entry.

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