Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Extreme Pong

by sesteves86 - Compo Entry

My first try at Ludum Dare and second game (currently doing coursera's XNA course).

Pong your way up to 10 points to win the game.

- Avoid balls from reaching your side.
- Collect power-ups to improve your "snake"
- Multiple balls can be in play at the same time
- Be careful with the Evil Ball

Controls:
- Player 1- WASD
- Player 2- arrow keys

Engine:
- XNA (C# in Visual Studio)

To run the game you shoud need the components recommended for XNA 4.0 listed on http://xboxforums.create.msdn.com/forums/t/1988.aspx (includes install links).
Those are:
1- .NET Framework 4 Client Profile or .NET Framework 4 Full, depending on whether or not your game uses features that are in Full but not Client.
2- XNA Framework Redistributable 4.0 (and 4.0 Refresh) - the C++ redist and the relevant DirectX components are included in the XNA Framework Redistributable 4.0 and do not need to be installed separately.

Downloads and Links


Ratings

#590Overall3.13
#881Graphics2.47
#1952Coolness32%

Comments

dreadzilla says ...
Apr 21, 2015 @ 7:53pm

I couldn't run it. Do I need visual studio?

peecestudios says ...
Apr 23, 2015 @ 8:25pm

Would not load for me!

Trafulgoth says ...
Apr 23, 2015 @ 8:28pm

It ran fine for me. I didn't have anyone to play with, but for some reason, playing it versus myself was still entertaining, probably because it was so hard.

sesteves86 says ...
Apr 24, 2015 @ 7:26am

I just updated the description. Apparently it needs .Net Framework and XNA Framework Redistributable 4 to work... I'll see if I can swap to Unity on the next contest to avoid these problems and to be readily available on web.

@dreadilla, peecestudios: Does it work after following the instructions from microsoft website?

SiENcE says ...
Apr 24, 2015 @ 11:11am

You could distribute xour game with mono/monogame runtime, this wouldn't require to install xna and .net.
But anyway, for the first game great achievement!

ruerob says ...
Apr 24, 2015 @ 12:50pm

Very nice first entry! well done! Hope to see you next LD again!

sekaru says ...
Apr 24, 2015 @ 6:13pm

Gave it a go and it seemed there was a good base for a mechanic there but it was a bit hard to understand what was going on half the time.

DraKlaW says ...
Apr 24, 2015 @ 6:37pm

Physics is a little weird, and not sure about how much of an 'unconventional weapon' I saw, but the game is still pretty fun to play.

Anti says ...
Apr 29, 2015 @ 8:44pm

Pretty hard and fun!

agmcleod says ...
May 9, 2015 @ 1:53am

Neat game. I like the extra additions to pong. Though i wish the hit boxes were a big bigger to match the art. Also i fail to see how this applies to the theme, so had to rate you low there. Otherwise good entry.

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