Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

chromenopePSA: As of Chrome 42 (Released April 14th), NPAPI plugins are disabled by default! That means Unity Player, Java, and Silverlight games will not work in the Chrome browser! That said, Flash in the Chrome browser continues to work fine (PPAPI).

To Developers: Consider using HTML5 and WebGL instead. Having troubles with the export? Don’t worry. See Ports below.

To Players: A workaround is to enable NPAPI plugins in your Chrome settings. Click or Copy+Paste this URL in to a tab:


As of September 2015 however, this option will no longer be available.

Other browsers (Firefox, Internet Explorer, Safari) and Flash are unaffected, but FWIW there is no Unity Player or Silverlight for Linux.X

Back to Browse Entries


by pss - Jam Entry

You are a triangular animal in a world made of triangles. Your weapon is a diamond shape that has the ability of attract other diamond shapes.

First Ludum Dare, first "completed" game. :)

Collect as many golden shapes as possible while avoiding red ones.

WASD or arrows: Move around
Space: Jump
Shift keys: pull diamond shapes toward the player

Unity 5
Adobe Illustrator
Ableton Live

Downloads and Links




Figglewatts says ...
Apr 20, 2015 @ 10:26pm

This is one of the better looking games I've played. Can't get enough of the simplistic minimalist style! Good job.

dusho says ...
Apr 21, 2015 @ 5:47pm

nice art style..
I was hoping I can shoot that charged ball in kame-hame-ha style :)

DarkwindMedia says ...
Apr 21, 2015 @ 6:05pm

Pretty game!

Celt says ...
Apr 21, 2015 @ 6:05pm

Some parts are really well done, i like it a lot! The intro, music and colour palette are especially cool!

nassi says ...
Apr 21, 2015 @ 6:10pm

The aesthetic is really nice, but the gameplay got boring in about 10 seconds :(.

Congratulations for your first finished game and entry :).

esayitch says ...
Apr 21, 2015 @ 6:11pm

Great aesthetic and atmosphere, well done! Gameplay could use more variation I think... Why did you opt out of the fun category? xD Would have scored well there IMO.

Good luck!

nihilaleph says ...
Apr 21, 2015 @ 6:11pm

Great art! Everything, the music, the sounds, the style! I felt some lack of gameplay though... But still great job!

Dickie says ...
Apr 21, 2015 @ 6:24pm

the character controller certainly felt different, really felt like the canter of a fox just through the bouncy animation which was really nice.

Bravo for getting so much out of so little with the graphics, really well done on that monochrome forest.

gameplay didn't feel like it had too much meat to it, but for a first finished game it's solid.

Miziziziz says ...
Apr 24, 2015 @ 1:10am

Great aesthetic.
I feel like this would have served better as a sort of exploration type game, though.

Apr 25, 2015 @ 9:43am

Really nice graphics, the simple style worked well with the game. The music gave it a good atmosphere. I think the game play could have been a bit more varied or more challenging though.

May 4, 2015 @ 3:12am

nice art, nice gameplay! Loved the death animation :p Maybe adding a counter to indicate how many diamond shapes you got could be cool (my entry suffer from do not having this too :p)

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]