Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Goblin Weapons

by trashcan - Compo Entry

Pick up goblins and use them as weapons against other goblins.

Downloads and Links


Ratings

Coolness58%
#498Theme3.41
#638Innovation2.97
#705Humor2.43
#711Fun2.87
#753Audio2.17
#787Overall2.91
#846Mood2.54
#959Graphics2.31

Comments

pi_pi3 says ...
Apr 20, 2015 @ 10:50am

I like it. Interesting mechanics. Most of the other games just have shoot-the-enemy/smash-the-enemy based weapons. 4/5 overall

KloudRazor says ...
Apr 20, 2015 @ 10:57am

The sounds were a little irritating but ignoring that, it's a nice concept!

Mimus says ...
Apr 20, 2015 @ 2:50pm

Very fun, despite the too childish graphics my taste.
(Google Translate, I'm French)

colludium says ...
Apr 20, 2015 @ 8:18pm

Good game and concept. Use the enemy against themselves :).

terpin says ...
Apr 21, 2015 @ 8:25pm

The sound effects make playing this a little rough, but I'm really happy you tried to do something different. I love the little cat-goblin creatures. I have no idea what I'm playing but it's still fun :) Good job!

Teesquared says ...
Apr 21, 2015 @ 8:29pm

Nice variety of monsters. Fun game. Good job.

Shimmergloom says ...
Apr 22, 2015 @ 9:50am

Nice game, I kept getting hit while also catching the enemies.

grillaface says ...
Apr 24, 2015 @ 10:25pm

Rainbow laser cat is cool :) I like the grab mechanics.

psychonull says ...
Apr 24, 2015 @ 10:29pm

That invasion % counter kept me playing, but couldn't make it. Simple yet fun because of the clear goal and different kinds of goblins.

Mizipzor says ...
Apr 27, 2015 @ 12:22pm

Good use of theme. Simple enough gameplay. Could use some music. I had to reload the page to play again, an ingame option would be nuce. Good job overall.

raisedmedia says ...
Apr 27, 2015 @ 12:24pm

Good job.

Noah Ratcliff says ...
May 4, 2015 @ 9:41pm

Really innovative use of the theme, and well implemented! I really liked the varying goblins, especially the laser goblins! However, I feel like the controls were a little stiff or unresponsive at times, especially the jump.

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