Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Le Baguette Man

by Kahztein - Compo Entry

There is only one man who is more powerful than all the forces on this planet combined, but it's probably not Baguette Man.


Venture through 4 short levels!

over 1 type of enemies!

Travel through 3 re-textured... I mean, unique worlds!

Minutes of game play!

Cheap level design!

Bug filled game play!

State of the art... Wine glasses...

Wine glasses = health

Weird C shaped thing = Croissants (ranged)

Black thing in the corner = a beret (lives)

EDIT: A lot of people hate the "brilliant" music because it is
"too amazing for them" So I suggest you turn down the sound before
your ears get "blessed"

Programs used:

Game Maker Studio - coding

PyxelEdit - Art

Sfxr - sfx

Bosca Ceoil - music

Downloads and Links




vini60 says ...
Apr 20, 2015 @ 2:14am

It's a baguette, can you ask for more? Really liked the effort, needs more fun tho.

sugarbyte says ...
Apr 21, 2015 @ 12:19am

I like the game, but I LOVE your copy.

louis.denizet says ...
Apr 22, 2015 @ 8:23pm

As a french citizen I think that's funny :p Need some more polishing though ;)

slowfrog says ...
Apr 22, 2015 @ 8:25pm

Cannot seem to download without a dropbox account.

Apr 24, 2015 @ 1:17am

Well, I think your description covers most of my comments about this game ;) Bonus humour points!

peterfsat says ...
Apr 24, 2015 @ 8:45am

Haha loved the description! Crazy music too! Nice job.

Benjamin says ...
Apr 24, 2015 @ 8:47am

Nice entry. The grey one have so much life points that its usually faster to go past them than trying to fight. The baguette could use extra range, I would love some strider blade animation on baguette :)

sentendo says ...
Apr 24, 2015 @ 8:48am

hahaha! love it! :)

TeamCalcium says ...
Apr 24, 2015 @ 8:52am

Cool Game, nice fitting theme!

Jaenis says ...
Apr 24, 2015 @ 8:55am

Great game! :)

jojocanard says ...
Apr 24, 2015 @ 9:09am

I got killed when I was reaching the door of the 4th level arg ! The music kept playing after I closed the game I had to kill the process.
The main character is funny but I would have put the baguette somewhere else. Here it looks like his belt.

celisoft says ...
Apr 27, 2015 @ 4:16pm

Wine glasses and croissants are orginal and funny.

May 10, 2015 @ 9:42pm

The only really detrimental thing about this entry is the music. I'm saying this first because it was the absolute first thing I noticed. It was like sandpaper on my eardrums. Audio can make or break something like this. This was a game about a french dude. If you're making the audio, why not go for something more like this: ...?

^^^ This is what I think of when I think "La Baguette Man" -- even a rudimentary 8-bit facsimile of this sort of music or even some free-use french accordion music would've suited it just fine. I have NO IDEA what that music was. It was like brain gravel. I left the audio on to hear the SFX. Those were fine. Then the audio got shut off.

The problem with the audio being the way it was, it really ruined the mood of the game. Literally, things like music and sound can really amp up even a simple platformer like this one. It's VERY disappointing, because you guys had so much potential for a very pleasant soundtrack that would compliment the rest of the game and you didn't do that at all.

That said (and I'm sorry if I seem very negative about the sound, but it just makes me go "??????" when I see an obvious (and easy) opportunity thrown away that brings down other aspects of the game), the gameplay (while a bit floaty) was rather fun. I enjoyed the croissant bombs -- the aiming was a bit sticky in terms of the croissants hitting the terrain, but I understand that calculating trajectory is challenging and perhaps not something you had time to figure out. There were also other sticky things, such as run-jumping, and collision with enemies, but the jumping itself (while floaty) was playable and enjoyable. I actually really liked the fact that he hung in the air for awhile before coming down. It seemed to fit his character.

The graphics were also very good. You did a stellar job, PyxelEdit -- especially for a compo entry. You can recognize what everything is, and your overall color palette is very simple/well-used in terms of the sky and terrain.

One thing you guys DID nail was the tutorial. That is basically a perfect Compo-Game-Jam tutorial, that many people usually don't manage to fit into their game. Good work! :D

Overall -- this is a solid entry ... but only if you turn off the audio.

Kahztein says ...
May 11, 2015 @ 4:15am

@Team Ex-Sword-Stential thanks for putting in some time to review this entry, sorry about the music, 5 minutes just isn't enough time to create a good soundtrack xD

May 12, 2015 @ 5:11am

It's okay, Kahztein. You did your best. :)

If you're sure you can't create quality music in a short period of time? You don't have to have any music at all. People will, of course, say you need music, but the players will still be able to get the most out of the main parts of your game and enjoy it just as much without it. :)

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