Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

chromenopePSA: As of Chrome 42 (Released April 14th), NPAPI plugins are disabled by default! That means Unity Player, Java, and Silverlight games will not work in the Chrome browser! That said, Flash in the Chrome browser continues to work fine (PPAPI).

To Developers: Consider using HTML5 and WebGL instead. Having troubles with the export? Don’t worry. See Ports below.

To Players: A workaround is to enable NPAPI plugins in your Chrome settings. Click or Copy+Paste this URL in to a tab:

chrome://flags/#enable-npapi

As of September 2015 however, this option will no longer be available.

Other browsers (Firefox, Internet Explorer, Safari) and Flash are unaffected, but FWIW there is no Unity Player or Silverlight for Linux.X

Back to Browse Entries

A.R.C.K

by morbidcamel - Compo Entry

A.R.C.K is an unconventional weapon like no other. It's origin is a mystery and the knowledge it contains is sacred. Only the worthy can unlock the secret and solve the puzzle. Perseverance, observation and understanding of the concepts is key to reveal an ancient mystery. Be aware not everything is what it appears.

The secret it contains will be revealed in our new game Inhabitant currently in development. See http://inhabitantgame.com

Stuck? Look at my latest blog post: http://inhabitantgame.com/Home/Comms

I created A.R.C.K in Unity 5 and Maya for the 3d objects. A power failure at my residence almost stopped me from completing it but I quickly rushed to the office to finish it and didn't have much time to test it on all platforms so I hope you can experience is fully and I apologize if you don't. I am proud and haven't had so much fun in years!

I showcase the new Unity 5 features in ARCK especially the UI system. You can watch how I built it on twitch.tv/morbidcamel101

Downloads and Links


Ratings

#581Innovation3.06
#764Graphics2.69
#937Overall2.71
#1072Theme2.25
#1089Fun2.00
#2090Coolness26%

Comments

Apr 21, 2015 @ 6:21am

I tried :) Got stuck on guessing the second word. Maybe a hint system or some direction?

FYI, the Unity webgl export is garbage at this point. I'd suggest just uploading a web version to a Dropbox account or something?

mrkenz0 says ...
Apr 21, 2015 @ 9:28am

^ The hints and clues are in the game itself. Try to follow the rabbit hole...

I've entered a few words to get deeper into the puzzle, but still trying to understand the clues...

morbidcamel says ...
Apr 21, 2015 @ 11:53am

Hi george! Thanks for the info. I can sure you everything is related. A clue would be is the words cycle. You have to member the previous. And when you get an answer you have to research - the reward is knowledge.

morbidcamel says ...
Apr 21, 2015 @ 11:55am

Let's just say, the world is a stranger place than we thought

Tijn says ...
Apr 23, 2015 @ 7:43pm

I have absolutely no idea what to do :/ Is the whole game guessing what to type?

Apr 23, 2015 @ 8:04pm

Haven't gotten far yet...but....i like it enough that i'm gonna figure this out. Glad power kept running for you.

Apr 25, 2015 @ 10:02am

Your windows link seems to be dead.

benbateman says ...
Apr 25, 2015 @ 10:13am

FYI

The Web link gave me the following error: could not load memory initializer Release/ARCK.html.mem

The Windows link is currently 404-ing

morbidcamel says ...
Apr 25, 2015 @ 10:24am

Hi guys, apologies. Please try again!

ShadowTzu says ...
Apr 25, 2015 @ 10:38am

I have an error with the web link

sekaru says ...
Apr 25, 2015 @ 11:42am

Pretty weird way to advertise a game but alright. Would've preferred if this was more than just a guessing game.

Apr 25, 2015 @ 1:00pm

I guess I am not smart enough, but I really didn't get what to do. Tried to enter some words that came to mind..

All I can give is this constructive (I hope) feedback:
If this is the demo for your UI, I would strongly suggest, that pressing "enter" should hit the default submit key (in this case "search") because it's not fun to reach over to the mouse after typing something in :)

morbidcamel says ...
Apr 25, 2015 @ 2:43pm

Thanks for the feedback. I encourage you to download the source. It's not a guessing game. You have to follow the clues to understand the relationships between the concepts. You not going to get it the first time. Here's a hint: the concepts cycle.

morbidcamel says ...
Apr 25, 2015 @ 2:45pm

Another hint: try typing in 'Edward Snowden' it is cryptic for a reason because it's about to drop some knowledge onto you.

nassi says ...
Apr 25, 2015 @ 3:56pm

Didn't get far on my own so I downloaded the source. After going through some of it (mainly the TreeOfKnowledge.cs) I have to admit that I still don't get it. Literally 2deep4me.

It looked kind of nice and had an interesting mood I guess, but at least for me it just wasn't a whole lot of fun.

morbidcamel says ...
Apr 25, 2015 @ 5:27pm

Let me guess. Not much of a conspiracy theorist?

morbidcamel says ...
Apr 25, 2015 @ 5:35pm

Something "ancient in it's origin, new in its intensity"

Apr 25, 2015 @ 5:38pm

Certainly very atmospheric, but I'm afraid the game is too obtuse for my liking. Couldn't really get anywhere with it. And as someone else pointed out, I found it annoying to have to click Submit every time, I think the Enter key should have been enough. Seems like it could be interesting, but its just not for me I'm afraid.

nassi says ...
Apr 25, 2015 @ 5:44pm

@morbidcamel: I'm indeed not a conspiracy theorist. I could kinda see something with the biblical and alien themes in there, but still couldn't grasp your train of thought. Good luck with Inhabitant!

IamAcoconut says ...
Apr 29, 2015 @ 3:29am

Interesting puzzler. I got an error in the webGl build, so I downloaded the windows. Cool use of the new UI btw. I think I might of broke it when I pressed ALT+0161, in one of the hints i thought the question mark changed to upside down so I thought we had to type that character. But as it later turned out the question mark was upside down in the first place. The camera started spinning around! I liked your intro sequence. Anyway, cool game!

IamAcoconut says ...
Apr 29, 2015 @ 3:31am

Actually never mind your supposed to rotate the camera with the num pad keys. I feel so stupid -_-

morbidcamel says ...
Apr 30, 2015 @ 12:14pm

Thanks IamAcoconut - I explain all in my new blog entry: http://www.inhabitantgame.com/Home/Comms

SledKnight says ...
May 11, 2015 @ 11:09pm

I... just don't get it...
The camera moves closer, so I think I've done something right. But then I get the exact same results if I just spam Search over and over. I don't know if I'm doing anything right at all... and I have to keep clicking search with a mouse.

It's smarter than I am, I guess... lol

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]