Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

chromenopePSA: As of Chrome 42 (Released April 14th), NPAPI plugins are disabled by default! That means Unity Player, Java, and Silverlight games will not work in the Chrome browser! That said, Flash in the Chrome browser continues to work fine (PPAPI).

To Developers: Consider using HTML5 and WebGL instead. Having troubles with the export? Don’t worry. See Ports below.

To Players: A workaround is to enable NPAPI plugins in your Chrome settings. Click or Copy+Paste this URL in to a tab:

chrome://flags/#enable-npapi

As of September 2015 however, this option will no longer be available.

Other browsers (Firefox, Internet Explorer, Safari) and Flash are unaffected, but FWIW there is no Unity Player or Silverlight for Linux.X

Back to Browse Entries

Surpent

by surpent - Compo Entry

Your weapon is Time Controll.

Downloads and Links


Ratings

Coolness62%
#104Graphics4.00
#257Innovation3.55
#305Overall3.45
#383Fun3.26
#392Mood3.12
#486Humor2.80
#503Audio2.79
#675Theme3.19

Comments

PushmePullyu says ...
Apr 20, 2015 @ 12:19pm

Got stuck on that stage on the 3rd screenshot until i discovered clicking on the triangle will make it spin it around so fast I launched myself out to the flag! Awesome!

GFM says ...
Apr 20, 2015 @ 1:15pm

Cute graphics and interesting mechanic. :)

Ludipe says ...
Apr 20, 2015 @ 10:16pm

Nice game with cute graphics, kind of Braid it your time-rewinding skill was limited to a small area :P

good work! ^^

Yudaidhun says ...
Apr 21, 2015 @ 1:53am

interesting concept.
it is pretty difficult against its looks, it took me about 30 minutes to complete all stages.
the actions of the character is very cute and funny
especially when he gets by spikes lol

i don't think we don't need the function to go to previous stages. actually i went back unexpectedly several times.

Yamzho says ...
Apr 21, 2015 @ 8:34am

Nice concept, nice simple arts, great game overall.

ThirdMoon says ...
Apr 22, 2015 @ 1:07pm

Wonderful graphics! Good and Funny Game!

Horsed says ...
Apr 22, 2015 @ 1:54pm

The graphics are sweet, just like the concept. I see potential for plenty of levels. The controls and responsiveness could be better, as the character moves kinda slow.

lochmann-apps says ...
Apr 22, 2015 @ 2:03pm

The graphics and gameplay are funny. The character should be a little bit faster!

Apr 22, 2015 @ 2:06pm

Very cute art style and I like the mechanic of controlling the specific time of the objects

ajopart says ...
Apr 22, 2015 @ 2:41pm

Amazing. I love those time based gameplays !!!

Mouch says ...
Apr 22, 2015 @ 6:29pm

The game looks very sleek and modern, I love it and it's a pretty cool gameconcept. Keep it up mate!

philipp says ...
Apr 23, 2015 @ 12:45pm

Cool art-style, clever mechanic that is interesting to use (although I have a hard time to see the connection to the theme) and some nice levels, only the controls could be more responsive.

Pat Kemp says ...
Apr 25, 2015 @ 4:13am

Clever mechanic! I found the physics a little clunky and my avatar got stuck a lot, but the concept is great. I dig the graphics, too.

Good job!

Hambone says ...
Apr 25, 2015 @ 4:14am

This was neat! I loved the time element.

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]