Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

chromenopePSA: As of Chrome 42 (Released April 14th), NPAPI plugins are disabled by default! That means Unity Player, Java, and Silverlight games will not work in the Chrome browser! That said, Flash in the Chrome browser continues to work fine (PPAPI).

To Developers: Consider using HTML5 and WebGL instead. Having troubles with the export? Don’t worry. See Ports below.

To Players: A workaround is to enable NPAPI plugins in your Chrome settings. Click or Copy+Paste this URL in to a tab:

chrome://flags/#enable-npapi

As of September 2015 however, this option will no longer be available.

Other browsers (Firefox, Internet Explorer, Safari) and Flash are unaffected, but FWIW there is no Unity Player or Silverlight for Linux.X

Back to Browse Entries

A Worthy Hero

by HayBee05 - Jam Entry

My first time participating in Ludum Dare! (Also my first game jam ever!)

You are a hero looking for a great weapon to wield while on your adventures, but first you must prove yourself worthy.

Are you worthy?

A visual novel made with Ren'py.

5 different endings
Original art

Music- classical music in public domain

Everything else was all me.

I'm thinking about improving on this game and add more characters, more endings, better art and writing, and original music.

Let me know what you think.

(And what number ending did you get on you first play through?)

Downloads and Links


Ratings

Coolness50%
#74Humor(Jam)3.85
#141Graphics(Jam)4.10
#184Mood(Jam)3.54
#261Overall(Jam)3.53
#413Fun(Jam)3.20
#462Theme(Jam)3.43
#654Innovation(Jam)2.87

Comments

rd127p77 says ...
Apr 20, 2015 @ 11:11pm

Good Work on the Animation and Sprites

MightyToast says ...
Apr 20, 2015 @ 11:39pm

Love the banter back and forth between the weapons. The sword's mustache was my favorite bit. Well done!

Apr 20, 2015 @ 11:41pm

Ending 3. Played again, got ending 2.

Textures were well done, dialogue and personalities were charming. At the end I was imagining what a sentient weapon dating sim would be like.

crazya02 says ...
Apr 20, 2015 @ 11:46pm

A neat little game! The dialog was funny too. I got Ending 4.

gillyadrien says ...
Apr 21, 2015 @ 8:54pm

Nice game: I got to dance, be a sexy beast, and grab the legendary Spoon of Might all in the same experience.

Good work!

novadream says ...
Apr 21, 2015 @ 11:20pm

Fun visual novel, liked the humor of it. (got ending 5). :)

Apr 24, 2015 @ 12:38am

Very well rounded

SowiHowl says ...
Apr 24, 2015 @ 12:42am

Big work for a very nice result !

Jellyhard says ...
Apr 24, 2015 @ 12:48am

Haha, funny game, it made me remember from the old tables of RPG with my friends! I've got the 4th endind... Nice choises for music!

Jellyhard says ...
Apr 24, 2015 @ 12:48am

Haha, funny game, it made me remember from the old tables of RPG with my friends! I've got the 4th endind... Nice choices for music!

Awpteamoose says ...
Apr 24, 2015 @ 9:07am

Went straight for the spoon, no regrets.

sentendo says ...
Apr 24, 2015 @ 9:09am

really good work! :)

F. Wiktora says ...
Apr 24, 2015 @ 9:09am

Pretty solid. You could make a full-length game out of it. It's really amazing. Love the dialogue between the weapons!

abcdef65g says ...
Apr 25, 2015 @ 8:40pm

Lovely idea, glad to see a fun visual novel coming in such an event. I really enjoyed the characters of the weapons, and the game is fun indeed. Oh and Ending 5. :)

Nikteddy92 says ...
Apr 25, 2015 @ 9:02pm

Whoaah! This is great! I did some ending but it's not so easy game.. Btw Nice entry!
The graphic style is awesome!

Pilly says ...
Apr 25, 2015 @ 9:08pm

Fun experience! Nice choice of music, it worked well with the graphics/art/time period. The talking weapons were certainly unconventional, and the dialogue between them was quite funny.

I liked the visual novel format, and appreciated the fast transitions - encouraged me to play through a second time. The choices were blocking the characters faces sometimes, so maybe those could be moved lower. No other criticism, really. Nice work!

nihilaleph says ...
May 4, 2015 @ 4:16am

Ending 3, then ending 5 kkk

Great work!It's fun and I really liked the art! Even though the music isn't original it fitted right~
For your future work I think it would be nice to also have the hero's adventure with choices accordingly to his weapon.

uberscientist says ...
May 4, 2015 @ 4:53am

Ending 5 -- ha, I guess a lot of game devs get ending 5, that's great :)
I'll have to try the other endings sometime. Good game! First "dating sim"(visual novel?) style games I've played on LD. fun!

May 9, 2015 @ 6:44pm

I can't believe it's your first game jam ever considering you're one of the best looking visual novel I've seen in the competition so far. Plus you did manage to fit the theme. I got all endings and I found the experience hilarious, too bad there wasn't more. Also it would have been nice to see more expressions from the caretaker. Overall a very solid entry ^^.

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]