Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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by pstudio - Jam Entry

You control our protagonist in a strange world occupied by talkative people and angry monsters. With no apparent way to defeat the monsters unconventional methods must be used to reach the end of this world.

Added Mac, Linux and WebGL builds.
Mac and Linux builds are untested.
WebGL takes a long time to load.

Downloads and Links




notrorschach says ...
Apr 22, 2015 @ 1:04am

Pretty cool. Remnds me of Limbo. Nice art.

DaGamesta says ...
Apr 22, 2015 @ 1:07am

You nailed the atmosphere.

TheMeorch says ...
Apr 22, 2015 @ 1:30am

Very effective and atmospheric presentation. The sound of the horns blaring into the night is just haunting. Nice work!

Pixel Heart says ...
Apr 22, 2015 @ 1:40am

Art is really good, you caught the right colors and contrast. I love that mood.

Apr 22, 2015 @ 1:58am

I've tried downloading twice but all i get is a black screen, So i haven't rated. Looks really cool though.

hexdie says ...
Apr 22, 2015 @ 2:54am

I like the art and audio. Really ties the mood together! The jumping controls could have used a little more work though. They feel a bit off, especially the way you drop when you let go of the button.

Bastienre4 says ...
Apr 27, 2015 @ 4:02pm

I would love try this game, but there is only a windows version... :(

nuprahtor says ...
Apr 27, 2015 @ 4:04pm

The mood in this game is superb

Langouste says ...
Apr 28, 2015 @ 3:57pm

Super game! I love it, thanks ;)

GameQuester says ...
Apr 28, 2015 @ 5:04pm

Great atmosphere! The platform mechanics were a bit stiff in my opinion. But I really liked the graphics and sounds. Good job!

MonoS says ...
Apr 28, 2015 @ 7:28pm

Very nice mood, to bad i got stuck where i can chose the three symbols, but then no matter what i took i die in some way or another.

Would have loved to reach the end.

chaotikZA says ...
Apr 28, 2015 @ 8:10pm

Good atmosphere and graphics, but I found the "weapon" a bit too weird... Also suspect I ran into some bugs at the end though so couldn't see the end...

The darkness chasing me also seemed at odds with wanting to read characters' text at times, it may be nicer if there was a bit more separation between story bits and action bits.

Much more content than my entry though, so A for effort!

Manu & Wan says ...
Apr 29, 2015 @ 6:43pm

The graphics are nice, all they lack is that the ground should have been made black down to the bottom of the screen, it feels less polished as it is.

The gameplay could have been fun if only I knew what I was doing! Sorry but I didn't get what the interactions did, nor how to pass by the monsters without getting eaten. I tried both the Web and Windows versions to see if it was some bug but apparently I'm just not getting it!

SK16 Games says ...
May 1, 2015 @ 2:52pm

Very nice game there, you really got that Limbo feeling. Godt med mørke.

nassi says ...
May 1, 2015 @ 3:20pm

Died after making the decision and after that I couldn't get past this part:

I also didn't quite understand the enemy mechanic; just let them hit you three times and be done with it? Couldn't seem to avoid them. If that's so the part with 12 dogs was quite tedious, since it took a lot of backtracking to the health globe...

The "You must make a choise" part was also frustrating, since the run to the disappearing platformer part (which took me nearly ten tries) was long and boring.

Also pretty annoying that you're supposed to read the text but there's something chasing you so there really isn't time for it.

Nice atmosphere, but the gameplay is mediocre at best.

LeoM says ...
May 11, 2015 @ 2:27am

Vote 20, you deserve to have a rank.
Nice one, I didnt get the ending... Any pick I'm loosing... :'(
Maybe it's normal.

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