Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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A Trainer's Progress

by JArcane - Compo Entry

A Trainer's Progress

An idler in the style of Progress Quest or Godville, set in the "monster trainer" genre.

Give your trainer a name, and watch them struggle to become a Master Trainer!

Doesn't require a very wide window (should even be fine on mobile), but for best experience a tall one is recommended.

Downloads and Links


Ratings

#310Humor3.19
#749Innovation2.81
#793Mood2.63
#1023Overall2.56
#1096Theme2.00
#1104Fun1.92
#1305Coolness49%

Comments

deathray says ...
Apr 20, 2015 @ 4:07am

Pretty neat! It needs a progress bar like progress quest; it's a little hard to know how far along I am.

JArcane says ...
Apr 20, 2015 @ 4:49pm

Alas, I had some issues with the framework properly updating progress bars, so I had to cut them.

hadesfury says ...
Apr 21, 2015 @ 2:00pm

Really idle game ^^ ...

good idea but should be fun to have something to do

lody says ...
Apr 23, 2015 @ 8:16am

im the best at this game - good entry :3

iceburg7 says ...
Apr 24, 2015 @ 7:07pm

This is great! In fact, I'm still playing, even as I'm typing this! I'm harnessing my unconventional weapon or apathy!

goerp says ...
Apr 24, 2015 @ 7:20pm

I'll play until I pass my gym test (or until I get a badge)!

I like this, very funny.

Apr 24, 2015 @ 7:26pm

I quite liked the funny journal entries and imaginative monster names - but I thought the game didn't leave the player much to do.

goerp says ...
Apr 24, 2015 @ 7:43pm

yay! I got a badge. Sadly I missed the message, so I don't know why.

ekkiiiii says ...
Apr 26, 2015 @ 5:43pm

I really liked discovering all the *mon references.

Apr 26, 2015 @ 5:45pm

I like the bad puns-- Caracalbatross is my favorite.

Sort of wish you had more choice here, but it's a pretty nice mons parody.

TeslaCoil says ...
Apr 26, 2015 @ 5:51pm

I'm sorry, this was so dull. I get that it's an idle game, but that's no excuse to give the player NOTHING to do. Have you ever played Cookie Clicker? It's an idle game done right. You click a cookie to earn points and buy things that click the cookie for you or produce points by themselves. It's easy to get to a point where you can leave the game on overnight and end up with tons more points, but if you want something to do, you can still manage your little cookie empire.

Here, there's nothing. Give me SOME control over the game. Something to click to train my Animon, or the ability to change around my team, or - the big one - the ability to control the battles myself.

At the very least, add something nice to look at. Having pictures of the Animon would have let me get a little invested in the status of my team. Or some battle animation. Something besides text.

I'm also a little annoyed that it didn't fit the theme of the Jam, and how much of it was ripped straight out of Pokemon. Had you've made them, say, cutlery-mons or origami-mons, you would've actually had unconventional weapons. Battling monsters really isn't that unconventional.

JArcane says ...
Apr 26, 2015 @ 6:57pm

http://progressquest.com/

zorfmorf says ...
Apr 27, 2015 @ 4:49pm

My trainer seems to be a bit determined to trade away the best pokemon in the time from time to time so that makes things slower than they need to be.

Really liked all the pokemon references. Just got my first badge and apparently sobbed uncontrollably for a few hours after that. ¯\_(ツ)_/¯

rjhelms says ...
Apr 27, 2015 @ 7:32pm

Really liked the monster names, and some of the stuff that popped up in the journal were great.

It's pretty funny seeing a progress quest style game as an LD entry, but like others have said, it would be nice to have some control over what was happening even if it was in a comically superficial way.

iceburg7 says ...
May 2, 2015 @ 9:27pm

There are some great little text bits in here. "Why does everything I love die?"

KaiseanGames says ...
May 4, 2015 @ 2:34am

I think I just won this game.

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