Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Feather Killer

by Butkeim - Compo Entry

A game in which you play a feather that can change it's gravity

first Ludume Dare, I worked all the saturday on an unrealizable game with such deadline, came up sunday with this one without enought time to make it good. I hope I will be better at managing my time on the next Ludume Dare.

C++/SFML
[LEFT MOUSE]
[RIGHT MOUSE]

kerrad_y

Downloads and Links


Ratings

#339Theme3.60
#538Innovation3.13
#1036Graphics2.07
#1039Fun2.20
#1125Overall2.20
#2192Coolness22%

Comments

MrSchlag says ...
Apr 20, 2015 @ 6:08pm

Greate game man ! love to use feather as a heavy falling object !

Damdoshi says ...
Apr 21, 2015 @ 8:23am

C'est un jeu très simple, qui manque quand même de challenge: on pose la plume, et c'est parti pour un mode automatique. L'idée est tout de même bonne et la réalisation est bonne. La chute de la plume est réaliste.


C'est ok pour le module Hack a rush, si tu parviens à obtenir 10 notes, ce qui ne devrait pas être un problème.

DNAteamld32 says ...
Apr 23, 2015 @ 8:26pm

unplayable, I can not see anything more than a cloud...

SmallPhil says ...
Apr 23, 2015 @ 8:28pm

Nice game. I feel like it needs a goal or a loose condition. The feather fall looks nice, but you could make it look even nicer by slowing it before it changes direction. You can do that with easing (http://gizma.com/easing/).

Apr 23, 2015 @ 8:29pm

Cool enough concept. It's unfortunate you didn't have enough time to flesh it out more, but oh well

TheMeorch says ...
Apr 23, 2015 @ 8:32pm

I think there's a lot of potential with the gravity control mechanic. I'd love to see what this might look like with a more dynamic set of enemies and other environmental characteristics (wind? flying enemies? dodging enemies?). Congrats on your first LD, keep up the good work!

Apr 23, 2015 @ 8:48pm

Theme well spent.
But a misses a little bit of challenge.

Horsed says ...
Apr 23, 2015 @ 9:51pm

Absolutely not bad, considering you only worked for like one day at it.

freaknarf says ...
May 9, 2015 @ 8:31am

Funny concept ! i had some issues with screen size and it seems endless but gameplay could fit for and mobile game :)

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