Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Knowledge is the Key

by Juin - Compo Entry

Your weapon is Knowledge, find out your enemy's weak spots(letters) and attack them head-on.

WASD or Arrow Keys to Move
Mouse to Attack
Tab to toggle Knowledge HUD

Downloads and Links




Indiestry says ...
Apr 20, 2015 @ 1:07pm

Love the concept of learning by yourself, eventhough the gameplay gets a bit repetitive, but you really get a feeling of progression out of it.

Apr 20, 2015 @ 1:10pm

At first I didn't understand what I should do. After the first fight (where I had to guess how the fight mechanics works, because I was moved first by an instinct of fighting the bat, not avoid it), I understood what was the gotcha of the game. Past the last 10 minutes doing this. Cool idea @Juin! Great job =D

HolyBlackCat says ...
Apr 20, 2015 @ 1:23pm

Interesting idea and nice lighting. Nice knowledge system, but I guessed all ultra letters manually. :P

Leandrus says ...
Apr 20, 2015 @ 2:32pm

Good game. i liked :)
Thanks for sharing.

tomdeal says ...
Apr 20, 2015 @ 2:42pm

Nice idea :) I found the knowledge tab to be less effective due to the 1/26 chance to guess the ultra effective letter (then you just have to remember it)

Juin says ...
Apr 20, 2015 @ 2:45pm

I've thought about making it random or impossible until the game tells you which letter is the correct one. But since the weapon was knowledge i found it fitting that you could get an advantage by trying out the letters(gaining knowledge irl).

talecrafter says ...
Apr 20, 2015 @ 3:33pm

Good game. Love the fact, that you as a player learn the knowledge 'how to fight' directly.
Some ideas for improvement:
Clicking on the small letters was a bit tiresome. Playing just by keyboard and using the keys itself would have been fun.
Feels a bit static with the enemies just standing where they are.

bace1000 says ...
Apr 20, 2015 @ 3:45pm

My fingers hurt from repeatedly pressing WASD :(

JohnGalt says ...
Apr 20, 2015 @ 3:46pm

Love the letter attack idea. Love the knowledge mechanic. Good Job!

plams says ...
Apr 20, 2015 @ 4:06pm

Nice game. I would've loved to be able to use the keyboard keys instead of the mouse. It turns into a memory game, but there still seems to be some internal logic to which letters are *ULTRA EFFECTIVE* :)

plams says ...
Apr 20, 2015 @ 4:08pm

The game works in Wine on Linux by the way (otherwise I couldn't play it)

Marek Lisý says ...
Apr 20, 2015 @ 4:11pm

Nice concept, could be bit harder and more about memory. I have one big recommendation - it's very uncomfortable to control by both mouse and arrows, it would have been better, if you added clickable arrows, or even better, if I could select letter directly from keyboard, that would feel very naturally.

NuSan says ...
Apr 20, 2015 @ 4:24pm

It's a neat idea. The mood is great. Respawn to the very begining is a bit too punishing. Pikes and lasers are hard. I feel that using a sub-optimal key was not rewarding enough in knowledge but it was fun. Keep up the good work!

maunovaha says ...
Apr 20, 2015 @ 4:56pm

Nice game and concept. This is like memory + rogue like placed together. awesome! :) With more work on the graphics this could be even better.

Apr 20, 2015 @ 6:25pm

You heard me.

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