Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

chromenopePSA: As of Chrome 42 (Released April 14th), NPAPI plugins are disabled by default! That means Unity Player, Java, and Silverlight games will not work in the Chrome browser! That said, Flash in the Chrome browser continues to work fine (PPAPI).

To Developers: Consider using HTML5 and WebGL instead. Having troubles with the export? Don’t worry. See Ports below.

To Players: A workaround is to enable NPAPI plugins in your Chrome settings. Click or Copy+Paste this URL in to a tab:


As of September 2015 however, this option will no longer be available.

Other browsers (Firefox, Internet Explorer, Safari) and Flash are unaffected, but FWIW there is no Unity Player or Silverlight for Linux.X

Back to Browse Entries


by ker0chan - Compo Entry

"It takes balls to launch a nuclear warhead. Pin-balls, even."

Unity Web Player version version available @ :

--- *** ---

Mister President, you need to light up all four letters of the word "NUKE". You had some trouble memorizing the password with the old protection system, so we replaced everything by this shiny pinball machine. Everything you need to hit is conveniently shown at the tip of a gray arrow. If something is moving or changing color, it means you're doing something good and you should keep going. You won't need anything more than your trusty arrow keys, and your Space key.
Good luck, Mister President.

Made with Unity 5, as well as Blender, Gimp, Inkscape and Audacity.
Complete gameplay video :

--- *** ---

Monsieur le président, vous devez allumer les quatre lettres du mot "NUKE" (qui signifie arme nucléaire, en anglais). Vous aviez du mal à mémoriser le code de lancement avec l'ancien système de protection, donc on a tout remplacé par ce superbe flipper. Tout ce que vous devez toucher est gentiment indiqué par un flèche grise. Si quelque chose bouge ou change de couleur, ça signifie que vous faites ce qu'il faut, continuez. Vous n'aurez besoin de rien de plus que vos fidèles touches fléchées, et votre barre espace.
Bonne chance, Monsieur le président.

Réalisé avec Unity 5, ainsi que Blender, Gimp, Inkscape et Audacity.
Vidéo d'une partie entière :

Downloads and Links




mike1101 says ...
Apr 20, 2015 @ 9:55am

Wow, that's actually flippin' cool. You should totally make this into a mobile game !

Just the women with the voice is strange ... Doesn't really fit the style of it. Maybe something like explosions, clicks and clangs, some kind of dance track to fit the neon style ...

madjackmcmad says ...
Apr 20, 2015 @ 10:04am

Nice little pinball game here. TTS was a nice touch. Wasn't sure what to do when I lit up NUKE though.

ndebruyn says ...
Apr 20, 2015 @ 10:16am

Very nice, I could not get the nuke to deploy.

Apr 20, 2015 @ 10:19am

Some feedback: It would be nice to be able to quit in the game, and the hole in the end was realy hard to get in(it could be a wierd hitbox or just a design choice but I thought I should mention it)

Apr 20, 2015 @ 10:25am

Very inventive and nice theme use. Its very hard to get the ball in the hole.

notrorschach says ...
Apr 20, 2015 @ 12:02pm

Sweet little game. Hard to master.

holgk says ...
Apr 20, 2015 @ 12:03pm

Well done!

Bastienre4 says ...
Apr 20, 2015 @ 12:07pm

Excellent ! La voix off est vraiment cool :)

vegard1992 says ...
Apr 20, 2015 @ 12:12pm

Pretty cool man! Though it was a bit hard at the end!
Also the song wont stop playing after i close the game lol

Clavus says ...
Apr 20, 2015 @ 12:15pm

That was pretty fun. Managed to reach the end. Interesting take on the theme.

lightsoda says ...
Apr 20, 2015 @ 12:45pm

Felt really good to play, the flippers and the ball had a nice weight to them. The sounds are pleasant, overall a pretty cool little pinball game.

Leon75 says ...
Apr 20, 2015 @ 12:52pm

Good pinball game, no glitches, I like the voice acting, simple, easy game.

Manou says ...
Apr 20, 2015 @ 9:56pm

Nice! Definitely needs a music!

Apr 21, 2015 @ 8:08am

Very good ! but the end is so hard ;_;

jhell says ...
Apr 21, 2015 @ 11:24am

Really interesting entry, nice take on the theme, clean execution, I like it, and I'm not a pinball guy :p. Too bad I couldn't manage to make it into the hole...

retrophantom says ...
Apr 22, 2015 @ 1:47am

i need 1 of those doomsday device in my lab XD cool concept and dialogue

renatopp says ...
Apr 23, 2015 @ 1:02am

The last ball was hard as hell! Nice little game.

kabutakogames says ...
Apr 23, 2015 @ 11:29am

I really love this concept, it was a fantastic package, but I found the voice became a little annoying over time

coderitual says ...
Apr 23, 2015 @ 12:30pm

Wow! The game is truly polished. I like graphics and gameplay (despite laggish webgl version - but computer I'm using is really slow) Good work.

DesignerNap says ...
Apr 23, 2015 @ 8:27pm

REALLY liked this. Excellent concept. Reminds me of back to the future when Doc Brown says " I took their plutonium and, in turn, gave them a shoddy bomb casing full of used pinball machine parts!" Excellent stuff

sP0CkEr2 says ...
Apr 30, 2015 @ 4:03am

that was awesome - love the idea and the addition of the voice just took it over the edge - great job

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]