Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

chromenopePSA: As of Chrome 42 (Released April 14th), NPAPI plugins are disabled by default! That means Unity Player, Java, and Silverlight games will not work in the Chrome browser! That said, Flash in the Chrome browser continues to work fine (PPAPI).

To Developers: Consider using HTML5 and WebGL instead. Having troubles with the export? Don’t worry. See Ports below.

To Players: A workaround is to enable NPAPI plugins in your Chrome settings. Click or Copy+Paste this URL in to a tab:

chrome://flags/#enable-npapi

As of September 2015 however, this option will no longer be available.

Other browsers (Firefox, Internet Explorer, Safari) and Flash are unaffected, but FWIW there is no Unity Player or Silverlight for Linux.X

Back to Browse Entries

Save Earth

by patman123 - Compo Entry

Save earth by protecting it with nuclear missiles.

Downloads and Links


Ratings

#647Overall3.07
#2090Coolness26%

Comments

Apr 20, 2015 @ 4:06am

Says I don't have permission to access the download :/

TaoPhoenix says ...
Apr 20, 2015 @ 8:11am

Yeah, I get some kind of "log in to Google Drive".

patman123 says ...
Apr 20, 2015 @ 6:21pm

Switched to mediafire let me know if it works.

Smiley says ...
Apr 20, 2015 @ 9:13pm

ooops.. sorry guys it's my fault that earth got destroyed :(

lanza says ...
Apr 20, 2015 @ 9:23pm

Cool and fun game. I love how you did the particles.

BabaJaga says ...
Apr 22, 2015 @ 11:37am

Download was successful but I was unable to find the executable file :(

Apr 25, 2015 @ 8:27pm

Not having any luck playing...cant find the exe

adamk33n3r says ...
Apr 26, 2015 @ 4:17am

Guys...you can't find the "exe" because it is a bundled app for Mac. It's not for Windows.

nihilocrat says ...
Apr 26, 2015 @ 4:38am

Mac-only build of a Unity game, boo!

filipe.silva says ...
May 3, 2015 @ 11:52pm

I found a very interesting art and would love to play, but just found out that the game was to OS X after downloaded. I was upset. It might have been specified on the download link that was a version for Mac

MiniBobbo says ...
May 7, 2015 @ 1:34am

This looked fun. Too bad a Mac only build...

Plus, MediaFire tried to trick me into installing a bunch of junk when trying to get to your download. Maybe next time sign up for a free DropBox account?

myachin says ...
May 7, 2015 @ 6:15am

no mac
sorry

patman123 says ...
May 7, 2015 @ 9:17pm

Sorry, added windows

Artylo says ...
May 7, 2015 @ 9:29pm

Doesn't seem to work for me

FeniX says ...
May 7, 2015 @ 10:39pm

For Windows you should provide not only the exe, but also GameName_Data folder, that should be generated along with the exe.

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]