Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Seamus' Gun

by 01101101 - Jam Entry

CONTROLS: LEFT CLICK TO SHOOT, RIGHT CLICK TO SWAP COLOURS, ARROWS/WASD/ZQSD TO MOVE.
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Use your Improbable Matter Gun to shoot your enemies.
The colour on the gun means that the next bullet can kill enemies of that colour.
The colour on your back means that you can't be hurt by enemy bullets of that colour.
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Downloads and Links


Ratings

Coolness64%
#5Audio(Jam)4.45
#76Overall(Jam)3.90
#97Mood(Jam)3.79
#99Fun(Jam)3.75
#124Graphics(Jam)4.15
#218Humor(Jam)3.46
#305Innovation(Jam)3.40
#409Theme(Jam)3.50

Comments

01101101 says ...
Apr 21, 2015 @ 1:41am

Sorry, we had a lot more planned but we couldn't make it:
- best worldwide score is saved and displayed for each level, but you can't set your name, so everybody is Anonymous...
- a timed mode was in the works but couldn't be done in time
- assets for 2 alternative environments were ready as well...
- level design was a bit of a last minute thing: the tutorial is half done and the difficulty curve is non-existent

Oh well, we had a lot of fun making it and we hope you'll enjoy playing it! Thanks for your time and comments! :D

Carduus says ...
Apr 21, 2015 @ 2:15pm

Awesome Audio *_* The game is fun too, don't blame yourself, i liked it!
i think the swap color system does not fits well with random bullets, or i did miss something :D

DKoding says ...
Apr 22, 2015 @ 7:52pm

One of the best. Great mechanic. Great sound. Great graphics. And fun, fun, fun! And great western mood and humor to bood. All in all, GREAT!

kyyrma says ...
Apr 22, 2015 @ 7:57pm

The audio and graphics are both really cool, and the basic gameplay mechanics seem solid. I guess the biggest thing it is lacking is thought out content. There are a bunch of levels, but the color mechanic feels more like an annoyance than something interesting most of the time. Still. a nice take on the theme!

lucidsheep says ...
Apr 22, 2015 @ 7:59pm

Awesome aesthetics. A bit glitchy but lots of polish and cool effects. My only big critique is the mechanic of matching color bullets to the enemy. I would just spam bullets at the enemy til one matched and just dodge the reflected ones. It kind of undermined the whole mechanic. High marks all around though.

Ithildin says ...
Apr 22, 2015 @ 8:00pm

Awesome entry. The audio, visuals and general polish are amazing, and the mechanic is simple but well executed and very effective. One of the best games I've tried so far.

You should definitely try to finish everything that you couldn't. Congrats!

DarkwindMedia says ...
Apr 22, 2015 @ 8:00pm

A basic form of Nuclear Throne, with colors! Give it a shot, pretty fun :)

01101101 says ...
Apr 24, 2015 @ 1:34pm

Thank you all!
Yes the content is lacking in terms of levels... I wrote about is here (and I added a video tutorial): http://ludumdare.com/compo/2015/04/24/seamus-gun-short-post-mortem-and-how-to-play/

iSamurai says ...
Apr 24, 2015 @ 2:10pm

Nice graphic and audio! Gameplay also interesting, but it may be a bit annoying if you find a couple of green guys but you don't have green bullets.

Apr 24, 2015 @ 3:24pm

Very solid game with nice visuals. A great showcase for HaxePunk. Fun!

dunin says ...
Apr 24, 2015 @ 5:19pm

fast and fun game!
May be the right click could skip a bullet raher than swap bullet and reserve (so we can have good color spaming the right click)

Dreauw says ...
Apr 24, 2015 @ 11:58pm

The gameplay is fun but the music (and the sounds effects as well) make this game so enjoyable.
And with this art, this game is just epic.

Great job ! :)

xhunterko says ...
Apr 25, 2015 @ 5:16am

Killed it with the audio! Good fun overall!

BIZM says ...
Apr 25, 2015 @ 4:31pm

Nice presentation, sweet visuals and music!

fserb says ...
Apr 25, 2015 @ 4:42pm

Nice nice :) Beautiful graphics. Really enjoyed the Nuclear Throne vibe. :)

Pierrec says ...
Apr 27, 2015 @ 3:32pm

One of the most fun games I played so far, and a pretty solid entry overall.

Madball says ...
Apr 30, 2015 @ 6:18pm

The game felt kinda random. I liked graphics and music, I liked the idea (I'm surprised I didn't see a game like this yet), but it feels mashed together.

The protection from a certain color and color swapping wasn't very useful, maybe you could add a level with inevitable damage over time, or some super-duper color you'd like to store in your backpack.

Seems like this game is too big for the jam, so a post-compo is suggested. A further developed one.

And "Game over"? Who tells the winner it's "Game over"?

01101101 says ...
May 1, 2015 @ 4:13pm

@Madball: Yeah I didn't get the time to code two different end screens ;)
Thanks to all for the feedback!

May 4, 2015 @ 4:01pm

Pssst - you are in todays Ludum Dare to Believe! https://www.youtube.com/watch?v=5huV5G4H100

Lukbebalduke says ...
May 4, 2015 @ 4:48pm

Awesome mechanics and graphics!
Congrats =D

Namide says ...
May 6, 2015 @ 2:20pm

Nice game!

TheCams says ...
May 9, 2015 @ 9:52am

Really nice concept, and the art and music fit really well together, nice job :)

Team-KwaKwa says ...
May 9, 2015 @ 8:54pm

A 5-star entry, very solid. I felt the gameplay was a bit more button mashing than hitting the enemy with the following color, but it is still good for a jam entry. Music put directly the player in the far west mood, perfect!
Don't hesitate to continue to work on it, I really liked it (felt like nuclear throne).

frogcheese says ...
May 10, 2015 @ 10:09am

Fantastic entry! The audio and graphics are really awesome, and the game is pretty fun too! This is pretty polished as is, so really the only improvement I can suggest is more levels.

ruerob says ...
May 10, 2015 @ 1:59pm

One of my LD32 favourites! Very nice game in all categories! Very polished and well done!

deepnight says ...
May 11, 2015 @ 10:50pm

A very fun game :) I'm not 100% I understood the color mechanic: you HAVE to shoot bullets in the wall when the 2 equipped colors don't match the enemies around?

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