Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

chromenopePSA: As of Chrome 42 (Released April 14th), NPAPI plugins are disabled by default! That means Unity Player, Java, and Silverlight games will not work in the Chrome browser! That said, Flash in the Chrome browser continues to work fine (PPAPI).

To Developers: Consider using HTML5 and WebGL instead. Having troubles with the export? Don’t worry. See Ports below.

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As of September 2015 however, this option will no longer be available.

Other browsers (Firefox, Internet Explorer, Safari) and Flash are unaffected, but FWIW there is no Unity Player or Silverlight for Linux.X

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by luddegodofpain - Jam Entry

We made legendary sword!
A 2d platformer game based of box2dweb and liquidfun!
Also, this is our first ludum dare...

Downloads and Links




LuisDC says ...
Apr 20, 2015 @ 7:33pm

Great idea and audio. So bad I was losing my reference with my mouse, even in full scream mode. I liked the graphics too.

Riccardo says ...
Apr 20, 2015 @ 7:51pm

I did not expect the game to be soooo enjoyable! I particularly appreciated the music (amazing work, congrats; do you have a SoundCloud account?), and the physics-based movements let me do ninja-style jumps!

CireNeikual says ...
Apr 20, 2015 @ 9:54pm

Very cool physics-based game. Nice music too!

Jared Sartin says ...
Apr 20, 2015 @ 9:55pm

Wow, that was hard to play, but fun! Controls felt a bit off. You can't go wrong with a rag-doll game.

Praron says ...
Apr 20, 2015 @ 10:13pm

I don't know how about other browsers, but in Firefox right click open context menu, that is not very good, but game is fun c:

safran says ...
Apr 21, 2015 @ 8:04am

This game is unique, fun, but difficult. Love the music and the gameplay.

stevenlr says ...
Apr 21, 2015 @ 11:18pm

Wow that was so funny I completely lost my sh*t playing it. ^^ Great job! The physics are really derpy and it's really hard to play but it's hilarious. Great job on that. The music is also really cool!

Goutye says ...
Apr 21, 2015 @ 11:49pm

Wow. The graphics were unexpected, and the move of the player too! Well made and funny! Nice physics so, I got fun with your text! :)

Horsed says ...
Apr 22, 2015 @ 6:34pm

I can't take the sword. Clicking has no effect :-(

Langouste says ...
Apr 29, 2015 @ 4:48pm

Super Game! I love it ;) Thanks

dos says ...
May 3, 2015 @ 7:25pm

Fun stuff! Somewhat clumsy controls made it even more fun. Looks really great, but it could use some better feedback when hitting enemies - now it felt like clicking left mouse button all the time and taking damage randomly.

thristhart says ...
May 7, 2015 @ 11:43am

Hahaha this is great! I really liked the core concept. I hope you polish this up and make it even cooler.

LadyEmaSkye says ...
May 8, 2015 @ 6:27pm

I absolutely loved this game! IUt was a bit hard to get a hold of at first, but I simply chalked the awkward controls up to part of the callenge of the game, and being completely intentional. Everything about it was very fun!

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