Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Bad Service Cafe

by Jv the Wanderer - Jam Entry

----Controls----
WASD - Move Around
E - Pickup Item
Esc, P - Pause to Main Menu

Zombies Have invaded the cafe and it's your job it get rid of them. The only thing you can't do and use weapons, So use Food and your Service skill (and Run for some reason) in a Turn Base RPG Sytle battle to Scare of the zombies!

Downloads and Links


Ratings

Coolness56%
#530Humor(Jam)2.83
#661Theme(Jam)3.15
#765Innovation(Jam)2.65
#905Overall(Jam)2.72
#947Mood(Jam)2.25
#1009Fun(Jam)2.19

Comments

Apr 21, 2015 @ 2:32am

It's sadly lacking audio which is a shame because I feel like the art style and humor is good. I also like the art style too, I'd love to see what would of developed given more time. :)

speakupgames says ...
Apr 21, 2015 @ 2:34am

I liked the restaurant idea. The combat had some trouble it seemed though, I wasn't getting any feedback from the attacks.

MiniBobbo says ...
Apr 21, 2015 @ 2:36am

I wasn't sure what exactly was going on during the battles. It would have been nice to get some feedback that my input was actually doing something. I used a taco on a zombie. I'm not sure what it did.

Kihira says ...
Apr 21, 2015 @ 4:08am

Combat system was very unresponsive and unintuitive. Couldn't tell if clicking on things was actually doing anything.

terryg says ...
Apr 21, 2015 @ 5:04am

The U4 install was taking forever. Had to bail.

UltraRat says ...
Apr 21, 2015 @ 6:10am

I like how in an unreal game, Unity-Chan is the one with the friendly move set.

bpleonvong says ...
Apr 21, 2015 @ 6:51am

There wasn't much feedback, art style is good though. Wish it had a bit more.

Apr 21, 2015 @ 7:03am

You have a good base for a game! The sprite work looks pretty cool. I couldn't tell what was happening in the battles and I ended up just going up to zombies and running away. But the idea of using bad surface as an "unconventional weapon" is very clever!

I have faith in this game if you decide to continue working on it, its a really cool idea! Good job with what you have though.

ViliX64 says ...
Apr 21, 2015 @ 8:26am

The game could be a bit more polished, but it was still fun! :)

j_peeba says ...
Apr 21, 2015 @ 8:31am

Well, the game had its share of bugs and the feedback on what was going on was rather weak. I'd suggest trying a more simple game idea next time. :)

PIXEL^3 says ...
Apr 21, 2015 @ 8:51am

The lack of audio and player feedback is kinda disappointing so it's hard to tell what's going, especially with the service skill naming. There's not enough here to really give you any good feedback. If you make a post jam version I'd check it out.

PIXEL^3 says ...
Apr 21, 2015 @ 9:01pm

Made a Twitch highlight of my playthrough of it. http://www.twitch.tv/alucardx60/c/6578532

Crowbeak says ...
Apr 23, 2015 @ 1:51pm

I feel like the combat lacks enough indicators. I couldn't tell what effect anything was having. I did like the graphical style, overall, though.

KhaoTom says ...
Apr 24, 2015 @ 9:23pm

I randomly threw tacos and burritos at the zombies until finally I was alone with the cute blonde girl. Sadly she just stared at me blankly until I exited the program.

Dietrich Epp says ...
Apr 25, 2015 @ 9:01pm

Doesn't seem like there's any feedback for what I'm doing in combat.

Langouste says ...
Apr 29, 2015 @ 4:48pm

Super Game! I love it ;) Thanks

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