Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

chromenopePSA: As of Chrome 42 (Released April 14th), NPAPI plugins are disabled by default! That means Unity Player, Java, and Silverlight games will not work in the Chrome browser! That said, Flash in the Chrome browser continues to work fine (PPAPI).

To Developers: Consider using HTML5 and WebGL instead. Having troubles with the export? Don’t worry. See Ports below.

To Players: A workaround is to enable NPAPI plugins in your Chrome settings. Click or Copy+Paste this URL in to a tab:

chrome://flags/#enable-npapi

As of September 2015 however, this option will no longer be available.

Other browsers (Firefox, Internet Explorer, Safari) and Flash are unaffected, but FWIW there is no Unity Player or Silverlight for Linux.X

Back to Browse Entries

Breaking News

by Shwarze - Jam Entry

You know when you're developing something and suddenly you erase it? That's exactly what happened with my level design this morning. Haven't got time to make enemy's AI nor an action to grab things from the ground.

The game should take in the mid of the 90's when every one was discovering internet and information was becoming more powerful. The only thing that was more powerful than information was the indestructible 90's cellphones.

You're a journalist that finds himself in a dead end. He got important intel about secret human cloning experiments, that the FBI was invading the building to abduct him.

You need to go to the elevator to escape before they surround the building. You must bring your unconventional weapon, that's on your desk.

--COMMANDS--
W,S,A,D - NAVIGATION
SPACE - JUMP
E - INTERACT
CTRL - SHOW/HIDE HAND OBJECT
MOUSE - AIM
LEFT CLICK - MELEE ATTACK
RIGHT CLICK - THROW OBJECT

Downloads and Links


Ratings

#2341Coolness14%

Comments

dyfer says ...
Apr 21, 2015 @ 2:09pm

i succed to grab the phone ... good gfx

blaster391 says ...
Apr 21, 2015 @ 2:20pm

Even though it is lacking in AI, I managed to bludgeon a man to death with a Nokia 10/10.

Also, unlucky on losing your stuff, probably should back up more next time.

As a note, next time you make a first person game, maybe go a little easier on the viewbob, it made me slightly ill...

Apr 23, 2015 @ 8:39am

Gutted you lost your level design, this is a pretty good start you've got here! Love the setting, not enough games set in the 90s

jk5000 says ...
Apr 23, 2015 @ 10:11am

I'm really glad I'm not the type who gets motion sickness, because this would have made me sick. However, this has the potential to become a great game.

Hjalte500 says ...
Apr 23, 2015 @ 12:11pm

So I am supposed to run from the fbi? Everyone in the game is standing still but even worse I cant kill them. So I suppose you lost it? Anyways I hope you'll have better luck next time.

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]