Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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BodySlam!: Oil Wrestling Simulator

by ss64games - Jam Entry

Bodyslam! is an oil wrestling simulator. Your unconventional weapon: your ever greasy body.

If you are big enough to body slam an opponent from above you will squash them like a fly. Squash them small enough and they are eliminated. Grab oil to move faster/slipperier. Eat pizzas to grow bigger.

Run around with the arrow keys or a game pad. SLAM your opponents with space (hold to keep slamming).

BodySlam! supports 1-4 players.

[CONTROLS]
Arrow keys / Game pad stick: Move
Space / A gamepad button*: SLAM or start match in menu
R: Restart match
Esc: Exit to menu or exit game

*This should be "A" on a XBOX 360 controller. You can configure this in the player settings if you find your gamepad is not working with the game.

Downloads and Links


Ratings

Coolness52%
#43Fun(Jam)3.93
#48Humor(Jam)3.96
#144Innovation(Jam)3.71
#152Mood(Jam)3.63
#155Overall(Jam)3.68
#240Audio(Jam)3.37
#326Theme(Jam)3.64
#561Graphics(Jam)3.19

Comments

bazld says ...
Apr 20, 2015 @ 1:10pm

This is great fun! The controls are v smooth, you can actually fight :D

dwehrle says ...
Apr 20, 2015 @ 11:00pm

This game is absolutely ridiculous. I love it.

dyfer says ...
Apr 21, 2015 @ 3:11am

Haha ! Realization is super nice, concept is right in the theme and super fun to play ! You really did great with this one !

mockthebear says ...
Apr 21, 2015 @ 3:23am

I really liked this game. But you cold set some different shape (not an square), or maybve an texture to you know ehrre is the front. Kinda confusing at the beggining to understand what are you doing with the moves.

Apr 21, 2015 @ 4:18am

It's pretty good, although I fund the controls could be more responsive.

Apr 21, 2015 @ 4:22am

You made my day hahahahaha :D

jesterswilde says ...
Apr 21, 2015 @ 4:29am

I didn't know what to expect when I downloaded this, boy was it slamming :). Do you get it.......cause its called.....(cut and paste game name here). You totally get it.

gene-z says ...
Apr 21, 2015 @ 2:05pm

Too square... kkk ... very nice gameplay

eddynardo says ...
Apr 21, 2015 @ 2:06pm

Nice!!!! I only wish i had an Xbox 360 controller(and some friends :P), because my "thrushmaster" sucks. Also some Graphics and a few animations whould make this 50% better.

Kep says ...
Apr 21, 2015 @ 2:49pm

Awesome!
I have no idea what I'm doing, but it's hilarious. Well done.

jordinuco says ...
Apr 21, 2015 @ 5:31pm

Hard but hilarious, and it works... but I´m not able to win hahahaha

sorlok says ...
Apr 21, 2015 @ 11:21pm

Nice and clever! The solo game was fun, but it sure seems like it would be fun with more players. Tight controls!

MrShoestore says ...
Apr 22, 2015 @ 5:01am

awesome job man. also, Wrestlemani-'Za?... yeah no... thats trying too hard. :)

Bensonance says ...
Apr 22, 2015 @ 12:50pm

hahahaha!

So great!

Gameplay controls are a bit awkward to control (on keyboard), but it was still super fun. Loved the size of the guy changing to represent health, but often the size difference meant it was hard to see my character.

Sounds really emphasized the silliness of the game, and made me laugh every time :).

Also, I want a pre-match oil lathering up mini-game! :D

calavera says ...
Apr 23, 2015 @ 9:12am

Great job! i had a game or two be unfinishable, with both bodies too big to fit on the screen, but overall its hard to care because im having fun.

jk5000 says ...
Apr 23, 2015 @ 10:19am

The music and the simple grafics, made the game a lot of fun.

mildmojo says ...
Apr 25, 2015 @ 1:32am

Cute game!

Can you actually win or lose? The first time I played, I got so big I covered the whole ring and the CPU got stuck in the air near one of the corners where I couldn't slam it. The second game, I intentionally let the CPU player slam me into oblivion, but the game never kicked me out. After a while I felt a little undirected.

I thought the slamming felt a little slow. It seemed like the titular action should be a big, decisive, splashy affair, but it was a little floaty. If it was a matter of giving the other player a chance to dodge, maybe the block could fly off screen but leave its shadow as an indicator before slamming down at high speed.

The movement felt pretty good. I liked the powerups for size and speed. The bouncing crowd sprites were a nice touch. The sound effects were cool. All that slamming could use a little screen shake. =D

Langouste says ...
Apr 29, 2015 @ 4:47pm

Super Game! I love it ;) Thanks

May 1, 2015 @ 4:09pm

Fun concept and liked how crazy big you could get in this. The music also worked really well but I did have issues where I got so big I started to become see through when too close to the camera.

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