Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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To Developers: Consider using HTML5 and WebGL instead. Having troubles with the export? Don’t worry. See Ports below.

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A Toolbox of One

by BlakeB - Compo Entry

An astronaut in the undetermined future finds itself stranded on a tiny remote planet. Your job is to rescue them using the only tools available.

Downloads and Links




sorlok says ...
Apr 21, 2015 @ 10:50pm

Interesting idea! A little to heavy on the dialogue at the beginning, and a little too light at the end. Would like to see this as part of a larger story.

Apr 21, 2015 @ 10:50pm

Very interesting. Clearly this game needs some more polish, but I like how you were able to tell a complete story.

cnoel says ...
Apr 21, 2015 @ 10:54pm

It was interesting, but I felt the whole scheme of actions was a bit dry. There was no consequence to the laser and "woah too close" turned out to mean nothing as there was no hitting the guy and losing.

More time spent on creating more meaningful gameplay would have been better than quips in dialogue.

Red_Fan games says ...
Apr 21, 2015 @ 10:55pm

A linux build please? :(

Big Cow says ...
Apr 21, 2015 @ 10:56pm

I like how you worked the game mechanics into a story. I feel the part where you've got to navigate the blue box would benefit from having a different camera perspective, one which was a bit further out so you could see more background rather than looking down at the ground.

RoryD says ...
Apr 21, 2015 @ 11:08pm

Cool idea. I can see that with a more time this would come over quite a bit better. I like physics games, so it was fun to control the lander, but the camera was a nightmare! Half the time the lander blocked my line of sight, or it was off screen. I would have liked to be able to finesse it down onto the rescue point, but I couldn't keep it in view. I guess I got close enough since I noticed the distance no longer changing, so I left the surface.

In summary: Good idea, good back story, needs a bit more loving!

Firaa says ...
Apr 21, 2015 @ 11:57pm

I wish there was more banter after the rescue. It was otherwise a pretty fun concept.

BlakeB says ...
Apr 22, 2015 @ 1:14am

Author Here: @Red_Fan games and anyone else bothered by this, I apologize about the lack of Linux build, I was hoping that the web player would handle other formats, but then I reread the issues going on lately and well, yeah. I have a completely untested linux build up and once I figure out a small issue I'll try to get an OSX build up. I apologize, once again for this oversight. Once again, I have no way to test these, so completely untested, try at your own risk.

To everyone else, thank you dearly for your comments. I appreciate the criticism! :)

Cryotube says ...
Apr 22, 2015 @ 1:54am

Interesting premise, I enjoyed the dialogue! Felt a little inconsequential with the mining lasers as it was impossible to lose by spraying it everywhere.

SuperKid says ...
Apr 22, 2015 @ 1:58am

The idea is really interesting! And loved the brief story.

bentglasstube says ...
Apr 23, 2015 @ 3:04am

Very interesting take on the theme. A little long winded to start, and the lack of consequences made it a little weak to play. Could see it do well as part of a larger story.

Blobo says ...
Apr 23, 2015 @ 11:27pm

nice concept, it took me a while to find the guy's location. really neat game!

stvr says ...
Apr 25, 2015 @ 5:41pm

I had no idea what I was doing.

Langouste says ...
Apr 29, 2015 @ 4:47pm

Super Game! I love it ;) Thanks

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