Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

chromenopePSA: As of Chrome 42 (Released April 14th), NPAPI plugins are disabled by default! That means Unity Player, Java, and Silverlight games will not work in the Chrome browser! That said, Flash in the Chrome browser continues to work fine (PPAPI).

To Developers: Consider using HTML5 and WebGL instead. Having troubles with the export? Don’t worry. See Ports below.

To Players: A workaround is to enable NPAPI plugins in your Chrome settings. Click or Copy+Paste this URL in to a tab:


As of September 2015 however, this option will no longer be available.

Other browsers (Firefox, Internet Explorer, Safari) and Flash are unaffected, but FWIW there is no Unity Player or Silverlight for Linux.X

Back to Browse Entries

Way of Life

by monstersauce - Jam Entry

Side scrolling adventure game about a man's road to revenge and manoeuvring his way to the top, after everything in his life was taken away. Armed with nothing but his words, he must manipulate to get what he wants.

1. Please play on full screen or click the web link
2. Save using ESC but since that will take you out of fullscreen mode, remember to hit it again, should bring you back to the title screen.

For the LDJam build I was only able to complete around half of the story, will be continuing to work on a complete and more polished version!

Some current known bugs include:
Fonts not showing up in Firefox
Music looping issues in Chrom

Music and SE from

Created by Era(@silentclowns) and Sai(@love_is_soup)

Downloads and Links




Hyoga-3D says ...
Apr 21, 2015 @ 3:32am

haha cool take on the theme, but the menu has a visual very superior compared to the game, could improve that than.

dyfer says ...
Apr 21, 2015 @ 3:37am

i haven't understand what is the weapon in this game ... but the drawing is cool

mandolin says ...
Apr 21, 2015 @ 3:38am

Definitely a beautiful game and very polished. Love that the game makes me really feel like a fat slob loser

pikmin4000 says ...
Apr 21, 2015 @ 3:54am

Wow, I just spent 30 minutes playing the whole thing, I got hooked! Great story, controls, and ui. Some more smoother animations and transitions and you would like buy the full version.

Apr 21, 2015 @ 9:56am

This is pretty funny, I love that information is the weapon, really good use of the theme

kabutakogames says ...
Apr 21, 2015 @ 1:05pm

I like the idea, and I even kept playing for quite a while but a bunch of the assets didn't load and I was left with black boxes most of the time - also apparently I can buy 20 packets of white powder on an empty wallet :p

Jwatt says ...
Apr 21, 2015 @ 3:57pm

It was amusing enough to keep me going till the end. And this is coming from someone who isn't big into story-heavy games in LD.

sputnik says ...
Apr 23, 2015 @ 12:08am

Nice graphics, especially the menu. Very polished.

rogueNoodle says ...
Apr 23, 2015 @ 9:27am

Really interesting take on the theme - no one said it had to be a physical object but that's always the more obvious choice. Great art and funny writing too, even if I wasn't the biggest fan of the main character 's personality ;)

Ithildin says ...
Apr 23, 2015 @ 10:23pm

I liked a lot the visuals and the subtle use of the theme. I was already hooked when I got to the ending text, glad to read that you plan to finish it.

Tselmek says ...
Apr 27, 2015 @ 11:10pm

Sounds, graphics and story are very well handled. I was lost at some point but it felt pretty nice to play. Good job!

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]