Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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by rburema - Compo Entry

Attempt to destroy the goal-block in each level to progress.
You can only (re)place the blocks already within the designated areas.

Game uses keyboard only (mouse only focuses or closes window).

In menu:
- down/up to select option
- press z or space to confirm selection
- x quits the game

During Gameplay:
- arrow keys to move the cursor
- press z to swap a block with your inventory (lower right of screen)
this only works in the greenish areas of course...
- space to start the action, or switch back to 'design'
- press x to open menu


The game itself has NOT been edited after the inital upload,
all edits where to 'description', 'judge-catagories'
and the 'name'-field.
(As I thought the form was asking for my name instead of the games')


- Removed 'audio' from judge-catagories: no music and little sound

- Added description of key-presses to 'Description'
- Removed 'mood' from judge-catagories.
- Also added description of edits to description.

- Accidentaly added my own name instead of the games, fixed.

EDIT4 (2015-04-26):
- Thank you for all the kind feedback!
Your comments match almost exactly with what my friends
(and colleages) say when they see/play the game :-)
The first level does seem to be too hard, which is a shame,
because the subject (and puzzlers in general) actually need(s)
a faily gentle introduction, so I can imagine it being confusing!
Also, a good description of the game may be in one of the comments:
it /is/ best to think about it as building a
Rube Goldberg(ian)-machine, with limited operating space.
I'm less tired now, so my English may be a tad better to follow :-)
Now to resume judging the other entires!
- Fixed 'instaed -> instead' typo in the description.
- Moved (and altered) the 'none of the edits...'
comment to above the actual edits.

Downloads and Links




gene-z says ...
Apr 21, 2015 @ 2:01pm

Confuse in the start,,, but a good game

Jordan says ...
Apr 21, 2015 @ 11:13pm

Menu could be neater, but other than that, interesting and fun concept.

Bashabookoos says ...
Apr 22, 2015 @ 7:35pm

Cool idea, and a good entry. I was confused in the beginning though, its always nice to teach the player in the first level rather than having them have to read the help screen. I did get bored rather quickly however, perhaps add some rewarding feedback for destroying the goal block.

RoryD says ...
Apr 22, 2015 @ 7:36pm

This really needs a gentler introduction level. It's like building a Rube Goldberg machine, but you're limited in what where you can operate. I like the concept, and the restrictions make it interesting.

KaiseanGames says ...
Apr 22, 2015 @ 10:00pm

Too confusing at first, but once you manage to complete the first level it gets clearer. Maybe the levels are not ordered by the difficulty. I found the first level much much harder than the next ones.

Somnium says ...
Apr 25, 2015 @ 4:18am

Fun game, and solid concept. It was a bit confusing that the physics were not deterministic.

Mak says ...
Apr 26, 2015 @ 11:33am

Cool game, a bit rough on the start, but good physics make it fun to fail.

Jajo says ...
Apr 26, 2015 @ 11:45am

Well, it was ok. The graphics were good, I'm just not very good at puzzlers. Someone other than me will enjoy it.

Tijn says ...
Apr 26, 2015 @ 12:49pm

A tutorial level would be very welcome, I've got no idea how to solve first level :/

jplur says ...
Apr 26, 2015 @ 1:28pm

The help screen is *awesome*. I found it kind of hard, maybe the first level could of been super easy, still it's an enjoyable entry!

Apr 26, 2015 @ 1:30pm

Confusing to start, but otherwise a fine concept. Some good puzzle music would make this more pleasant to play.

John Vanis says ...
Apr 29, 2015 @ 3:22pm

so so

blubberquark says ...
May 3, 2015 @ 3:12pm

This game has the worst kind of programmer art and the help screen did not help me. The UI is kind of weird. I think it would be way easier with the mouse.

But despite all this, it was a fun game and I played it through, once I understood what was going on! I award you my Puzzle Game Award for surprisingly good game design.

eemmbbeerr says ...
May 3, 2015 @ 3:49pm

Very fun game but the instruction screen was horrible :).

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