Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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by mike1101 - Compo Entry

Very somber game ... Trying to capture a feeling ... Access the terminals to find the next stage in the game

When in doubt - either go diagonally down and right, or just down !

Downloads and Links




Leandrus says ...
Apr 20, 2015 @ 4:13am

Can't play it... 404 error.
The requested URL was not found on this server.

mike1101 says ...
Apr 20, 2015 @ 7:43am

Ah crap. Forgot to set folder to public. Should work now.

fluidvolt says ...
Apr 20, 2015 @ 8:38am

Hm, this was interesting. I like the wide-open spaces. I like the protagonist being made up of jumbly lines. The feeling of emptiness and loneliness. I got lost after the entrance, but I might give it another go!

ManicMiner says ...
Apr 20, 2015 @ 8:59am

A strangely creepy experience

morgondag says ...
Apr 20, 2015 @ 9:12am

Creepy mood, and cool music

tomdeal says ...
Apr 20, 2015 @ 9:50am

Interesting experience. I must admit I didnt get it :)

Apr 20, 2015 @ 9:52am

MolarAmbiguity's review:
Interesting concept. The mood is really cool and the music atmospheric. I wandered around for a few minutes. There just isn't enough stuff to do whilst wondering around. I'm intrigued though!

Asado says ...
Apr 20, 2015 @ 9:53am

I didn't know what to do after the entrance. I don't see how it fits with the theme, but I love the mechanic of the console story-telling.

mike1101 says ...
Apr 20, 2015 @ 10:02am

There is another terminal to the bottom right ...

strega says ...
Apr 20, 2015 @ 10:05am

I'm not really sure if I reached the end... Interesting concept.

mike1101 says ...
Apr 20, 2015 @ 10:06am

Still trying to understand why it's creepy ... It's suppose to be sad !

mike1101 says ...
Apr 20, 2015 @ 10:20am

How far did you all get ?

ker0chan says ...
Apr 20, 2015 @ 12:08pm

The game feels a bit passive. I got lost after I was told "I don't know what to do now". I like the idea though :)

Asado says ...
Apr 20, 2015 @ 12:31pm

mike1101, I know, I got to that one too," I don't know what to do now" is as far as I got

mike1101 says ...
Apr 20, 2015 @ 2:46pm

Go diagonally to the bottom right from there ...

esayitch says ...
Apr 20, 2015 @ 9:29pm

Pretty weird game... Tune was pretty somber. I don't understand how the theme is incorporated here. Are the terminals the weapon?

Good luck!

mike1101 says ...
Apr 20, 2015 @ 10:28pm

Yeah the use theme is a bit of a stretch ... Was trying to come up with an idea for ... them helping you defeat enemies but ran out of time.

Thanks so much for your feedback, everyone.

agilejoshua says ...
Apr 22, 2015 @ 6:48pm

Didn't grab me, there was no motivation for me, just aimless wanderingen trying to find a new terminal. Intro to a storyline or some kind of scoring/progress meter would help me.

Horsed says ...
Apr 23, 2015 @ 9:58am

Maybe I'm bad at it, but there's really nothing on in this game. Music was the best part. Just a small bug: I sometimes entered the terminals unintentionally by just walking besides them.

farwyler says ...
Apr 23, 2015 @ 12:05pm

This is the kind of "unconventional" game that I like coming out of something like LD. Very nice and athmospheric work.
One tiny complaint though: I had a pretty rough time navigating the "maze" in the gray area since the avatar moves so fast...

mike1101 says ...
Apr 23, 2015 @ 8:44pm

Thanks, farwyler !

Don't think anyone sees my comments on their comments !

On the aimlessness / emptiness - Kind of had to work with the time I had. So ... the idea is to create a mood ... I dunno if trying to justify it makes sense. It made me feel stuff ... But that might just be personal to me.

I saw the bug of entering the terminals unintentionally. Sucks. I tried to fix it. Ran out of time.

About the difficulty navigating the maze because the avatar is too fast - That's weird. I didn't have trouble. Maybe it runs faster on your machine ... Though I'm sure the framerate is locked ...

Once again - Thanks for your feedback, everyone !

Perjoka says ...
Apr 27, 2015 @ 10:18am

Interesting idea! I played until "I don't know what to do now" but didn`t really know where to continue then.

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