Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Burgers Floating Through Space

by ssiegel2 - Compo Entry

Burgers Floating Through Space

A game about making burgers in space and feeding a picky alien king who wants a particular order. Made from scratch in GameMaker in under 48 hours.

This is my first Ludum Dare competition. Overall I'm pretty proud of what I was able to accomplish in under 48 hours, considering I couldn't put all my time and effort into it. Unfortunately, I didn't have time to put music or sound effects. Hopefully next time, I will be able to put my full attention to it.

Edit: Uploaded a bad file. Fixed.

Edit: Fixed the instructions.

Downloads and Links




stoarch says ...
Apr 20, 2015 @ 8:13am

Game does not opening. Show open dialog and do nothing.

Static 64 says ...
Apr 20, 2015 @ 3:48pm

Very fun and hectic to play. It was a little hard to figure out if you were making progress, but once you figure it out, it's a great challenge to succeed.

It reminds me of Mastermind, but with a great twist.

GTA LUDUM V says ...
Apr 20, 2015 @ 6:40pm

Can't figure out how to win this.

chromebookbob says ...
Apr 20, 2015 @ 8:41pm

Fun, Seizure inducing, salivating...

Ourson says ...
Apr 20, 2015 @ 8:52pm

it's a great idea ^^
I just feel like it lacks of feedback. Like what ingredients are on top of the bug/patty.
And i found myself trying to search for the ingredients keys on my keyboard. Mabe they should be next to each other (like 0123456789). I'm just throwing ideas.
There is a lot of ingredients, and that makes the game pretty hard =p.
I think it doesn't lack very much to be very enjoyable =).

Park says ...
Apr 20, 2015 @ 11:08pm

Condiments would be much easier to access from the row of number keys, it's unreasonable to control the ship with one hand and reach the scattered letters with the other. Matching the condiment name to the letter on the keyboard isn't meaningful to gameplay anyway.

The idea is pretty fun though, it has potential.

RobotParking says ...
Apr 21, 2015 @ 1:38pm


Apr 23, 2015 @ 10:59pm

Neat little idea. Very innovative combining space shooter elements with mastermind-esque puzzle elements. It was definitely kinda hard to remember what the ingredients were and what keys they were assigned to. Perhaps having that information in the in game GUI would be nice. Also, I wish that I was given more different hints. I kept getting the same two hinds over and over again. Despite that, this was a very solid, interesting entry. Good job!

Wdavemart says ...
Apr 23, 2015 @ 11:15pm

Mechanics are a little confusing at first, and I feel like half the time the ingredients aren't properly making contact, but this game is still fun to play all the same.

KaiseanGames says ...
May 3, 2015 @ 6:51pm

Very nice take. I liked it. I admit, it was a bit too hard, but it's satisfying to play. Like others said, some on-screen info about what's in the burger would be nice.

Other than that, I think you should expand on the idea.

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