Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Craneo Loco

by fabriciopfs - Jam Entry

Craneo Loco is a game where you control a crazy skeleton that was not invited to the Day of the Dead celebration! He wants nothing more than the pure and sweet revenge!

You will face many dangers in a haunted cemetery using all available weapons, from crosses to tombstones!

Prepare yourself to Mexican music, ghosts, rubies, sombreros and much more!

Instructions:

1. Download and unpack zip file (Mex2.6.zip).
2. Run Mex2.6.exe
3. Have fun!

Team:
Augusto Godinho
Fabricio Pietsch
João Victor Rodrigues
Juliana Ribeiro

Sound track: Alex Queiroz

Downloads and Links


Ratings

#337Audio(Jam)3.17
#342Theme(Jam)3.61
#346Graphics(Jam)3.63
#395Mood(Jam)3.23
#411Overall(Jam)3.35
#433Humor(Jam)3.05
#607Innovation(Jam)2.96
#661Fun(Jam)2.83
#1601Coolness42%

Comments

koredozo says ...
Apr 21, 2015 @ 2:02am

Fun once I figured out how to play. There are so many candles and flowers scattered around that can't be picked up that I thought the game was broken.

Also, on one attempt I spawned near a ghost and got killed while I was reading the tutorial text. You ought to be invulnerable until you click through it.

RARoadkill says ...
Apr 21, 2015 @ 2:02am

Lots of polish, seemed a bit too spread out at times. but very well done

muromets says ...
Apr 21, 2015 @ 2:21am

I had such a great time! Fun little game, but the thing I liked the most is that when you do this sequence : Up-Down-Up-Up (pause for a moment) Down-Up-Down-Down , you can see Craneo Loco dance to the very nice music!

clegamecoop says ...
Apr 21, 2015 @ 2:21am

I was a little confused at first at what I could and couldn't pick up. I could only find 10 of the 12 ghosts. The visuals were nice though and the music made me smile. Nice job.

Pawige says ...
Apr 21, 2015 @ 2:47am

Nice work! The graphics and music were pretty nice, especially the rolling dust effect and the candles. The movement was a bit difficult, it was either a bit too slow or a bit too fast (with shift held down). Some simple sound effects would have livened it up a lot as well, I think.

bpleonvong says ...
Apr 21, 2015 @ 3:19am

Man the map is huge and controls are a bit funny, maybe if I rotate by mouse it be easier to play and strafing would be nice too.

luizgama says ...
Apr 22, 2015 @ 8:15pm

Nice theme, the turning while running mechanic needs some polish. Nice cellshading style.

DesignerNap says ...
Apr 22, 2015 @ 9:35pm

Map was too big and I didn't manage to find all the ghost. Great polish and quality for a ludum dare game though. Excellent!

nov1kk says ...
Apr 22, 2015 @ 9:46pm

i hate the music xD but the idea and the game is fun, good job

puppetmaster says ...
Apr 24, 2015 @ 8:14pm

The art and animation are cool.
Collision for pickup is to small.
Well done!!

Apr 25, 2015 @ 12:48am

Was difficult to figure out what could be picked up at first, a little highlight or glow around grab-able objects would help with that. Not sure if it was just laggy input controls but it almost felt like the angles at which you could face were fixed?

Good graphics, good audio, good theme, good gameplay idea and would work better with a few minor adjustments.

ZQMony says ...
Apr 25, 2015 @ 12:51am

Nice job, but it can take a while to find items.

Davikin92 says ...
Apr 25, 2015 @ 1:14am

Nice graphics. You should polish the controls and improve a lot your level design by intentionally placing the candles, kiosks and gravestones as pathways to guide the player to all the ghosts scattered around.

Make paths of candles, place ghosts under kiosks, align the gravestones in a more regular way.

borgi says ...
Apr 27, 2015 @ 10:25am

Awesome style!

nopogo says ...
Apr 29, 2015 @ 8:12am

Really like the artstyle of the main character, fun game

chromebookbob says ...
May 3, 2015 @ 5:41pm

Nice art style, I like how it seems almost pencil drawn with those outlines. My only quibble is, that music is horrible! Well done, and thanks.

MonoS says ...
May 8, 2015 @ 5:28pm

Pretty meh game, cool little music loop.

Controlling the protagonist was a bit ugly.

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