Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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One Man Band

by Curial - Jam Entry

ABOUT THE GAME

You are a fancy, well dressed, One Man Band ready to inspire all pedestrians in the street with the power of your instruments to shot your soulful music.
Play your violin to attract pedestrians to you and direct them to your hat so they can, pleased, give you their coins!

GOAL

- Get all coins in the less time possible.

CONTROLS

- Press 'W' will hit your drum and let you jump
- Press 'W' while stick on a wall, will blow your trombone and make you wall jump
- Pressing 'SPACE' will release the notes of your violin.

(The game works with a gamepad too. Left stick to move; A_Button to jump, B_Button to play violin)

FROM THE AUTHOR

Update 4-25-2015

- By popular demand I added some sound FX to this new build.
- Fixed some IA bugs
- Fixed the NPC's dead issue. Sometimes NPCs die crushed by a moving platform colliding with a wall, now a dead NPCs will instantly respawn at the top of the scenario.
- Added some particles FX
- By @simon.parzer, changed the timer counter. Now it goes from 200 seconds to 0. Player has a maximum of 200 seconds to get all NPCs coins.
- Fixed some HTML5 bugs.

Last note: I don't check the Audio vote option since I couldn't add sounds during the 72h Jam period.

I hope you enjoy it!

This entry adapts useful assets as moving platforms by Zack Bell and Kenney's Land sprite for floor props. Thanks both for your stuff!

Downloads and Links


Ratings

Coolness57%
#179Theme(Jam)3.82
#250Innovation(Jam)3.50
#346Graphics(Jam)3.63
#357Humor(Jam)3.19
#497Fun(Jam)3.09
#531Overall(Jam)3.20
#609Mood(Jam)2.93

Comments

pi_pi3 says ...
Apr 21, 2015 @ 11:54am

It wasn't bad, but why the heck doesn't this music based game have any audio?

Apr 21, 2015 @ 12:23pm

Very impressive piece of work for just 1 guy.
And the idea is cool.
IA using elevator and all, kudos ;)
It's a pity that you couldn't finish the sound.

Karai17 says ...
Apr 22, 2015 @ 6:26am

No sfx for a music game? :( I did like being able to wall jump with the trombone, though.

simon.parzer says ...
Apr 22, 2015 @ 9:56am

It's a shame you didn't have time to make audio for this game. You didn't make it easy for yourself, but surprisingly the pedestrian AI works well enough so they can actually reach your hat without getting stuck on the way. Congratulations to that!
One last thing, if there is a time limit, you should really make the timer count down to zero instead of counting up.

Curial says ...
Apr 22, 2015 @ 11:00am

@simon.parzer Oh, absolutely agree with the timer advice. I'll take it!

Thx to the other for comments too, adding SFX off Jam now :P

felipeberquo says ...
Apr 23, 2015 @ 1:38pm

hahah very nice graphis and addapted to the theme. Unfortunatly I cound't hear the sound (played the web version in Chrome). Great job!!! Congrats

PaperBlurt says ...
Apr 24, 2015 @ 9:11am

Oh wow. This style is really different (in a good way).
Felt I even forgot about the game and just looked at the people...

Nice!

Blobo says ...
Apr 25, 2015 @ 6:07pm

Pretty nice concept.

SySaNiN says ...
Apr 25, 2015 @ 7:22pm

Interesting, but you DEFINITELY should add some audio.

Curial says ...
Apr 25, 2015 @ 7:48pm

@SySaNiN Yeah, I finally added. Thx for comment, btw!

Nikteddy92 says ...
Apr 25, 2015 @ 9:08pm

Hahaha! The idea behind this is nice! I like it! Well done!

lochmann-apps says ...
Apr 27, 2015 @ 8:57am

Funny game, nice weapon and cool graphics, well Done!. I'm just missing background music.

Saker Games says ...
Apr 28, 2015 @ 10:26am

Music fighting Yeah. Rock on

hrd_games says ...
Apr 28, 2015 @ 4:18pm

Great concept, and interesting movement mechanics. Very nicely done. Only quibble is that people didn't seem to follow me very well.

Trasevol_Dog says ...
Apr 28, 2015 @ 5:18pm

Very nice concept and pretty well executed ! Well done !

funisfun8 says ...
Apr 28, 2015 @ 7:04pm

Very fun concept! Well executed on all fronts. Only problem I ran into is when I ran out of time the box kept coming up until I hit retry.

Will Edwards says ...
Apr 28, 2015 @ 7:46pm

(If you eat the evt.cancelBubble and evt.preventDefault() then the space bar won't cause the browser window to scroll down; at least I think that's it)

Really strong entry. Very pleasing to see something so nice and fresh and different :D

animanegra says ...
Apr 28, 2015 @ 7:56pm

It is awesome!!!! :D Probably the best one I have played. :)

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