
To Developers: Consider using HTML5 and WebGL instead. Having troubles with the export? Don’t worry. See Ports below.
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As of September 2015 however, this option will no longer be available.
Other browsers (Firefox, Internet Explorer, Safari) and Flash are unaffected, but FWIW there is no Unity Player or Silverlight for Linux.X
This is a text adventure with some animated characters.
You are a knight, you are in a dungeon without anything but a book containing biographies of all the monsters you will meet before you leave. Use your wit, and nastiness to make each one cry and you may see the light of day again.
I encountered a few challenges along the way, the first was that I missed about 8 hours of the jam because of school. I had to work with twine 2.0, which I have done before, but it is a fairly new piece of software so it isn’t amazingly documented. I would have liked to be able to change the background colour towards the end of the game but limitations in CSS meant I couldn’t. I also had some trouble animating my monsters in photoshop as I was live streaming and using a pen tablet which was rather taxing on my laptop. I also had some trouble with embedding the game (I lost formatting and fonts) so it's download only at the moment.
For the best experience, play the windows version, although running the html is fine too (and cross-platform).
The download links lead to itch.io, click download now at the bottom and then "take me to the downloads".
The Unconventional Weapon is that you have to be mean!
For those who are looking for an *easy* way to restart, if you are in a browser (not in the windows version) you can simply refresh the page to restart.
My first Ludum Dare ever!
Made with Twine 2.0
Thanks for playing.
Postmortem: http://ludumdare.com/compo/2015/04/20/not-nice-knight-postmortem/
Downloads and Links
Ratings
![]() | Coolness | 87% |
#95 | Mood | 3.67 |
#98 | Humor | 3.75 |
#111 | Theme | 3.96 |
#281 | Overall | 3.47 |
#295 | Innovation | 3.48 |
#392 | Fun | 3.25 |
#452 | Audio | 2.88 |
#558 | Graphics | 3.04 |
Comments
Wow, I have to say that given the simplicity of gameplay, it looks nice. Gameplay is fun but maybe a little too simple? Still, I had fun so that's was it matters, I guess :)
Also I really like the overall mood of the game.
My only complaint is that it is a little predictable so it is quite easy.
One of the better uses of theme I've seen. Really liked the writing - great entry!
Well, I feel kinda bad now...
Loved the writing, but would be nice if one wrong answer didn't result in an instant game over.
Graphics fit in really well with the music and the gameplay is suprisingly fun
Interesting take on the theme, and interesting choice of genre. The first thing I realized was that a 40 megs download is pretty steep for a flipping text adventure, so i guess it has to do with the standalone runtime cramming ALL THE LIBRARIES into itself. But i digress.
The game was a fun one and has an interesting morale. In fact, you as a player become the real monster and even redeem yourself, how nice! The graphics and music both fit the theme very much and I really enjoyed playing the game. And tears as currency/weapon? Loved it! Looking forward to the sequel :)
a very funny game. Simple graphs but still lovely. Gameplay is ok also. Congrats
I love to be mean! This is very good.
Got some issue with the win version (no sound and missing graphics), but the html one works perfectly fine.
Haha so you made an insult simulator? Mee too :D
Your writing is alot better though, so good job.
played until the prom queen with the twigs. here's what i liked:
- the music helped the mood
- the graphics are weird but they work
- the dialogue is funny
how this game could be even better imho:
- more still images less animation. the graphics are so abstract anyway i don't think animation helps here
- more roadblocks that don't kill you. so you could go from room to room for a few rooms and engage multiple monsters without necessarily getting eaten or getting past.
Graphics are indeed interesting, but what i like most was story. I don't know why. I just like when someboty turns from bad to good :D
+ fun concept
+ well designed monster characters
- not really challenging
- no restart option in the end
I think being a Quite Nice Knight fit me a lot better after all :). This ascends from a text adventure right into visual novel territory.
Of course the setting could've been deeper and the story more elaborate, but it was quite nice even as is.
Had a lot of fun with this game, not that making people sad is fun... but u get what i mean :D
Great! Would be nice if you could see what you're actually going to say rather than just categories.
Nice one :) I hoped for multiple endings, but it's ok this way too :)
Fairly simple but cool game. The only thing I missed was an easy way to restart the game.
Great stuff! Your postmortem link isn't working. I think you want http://ludumdare.com/compo/2015/04/20/not-nice-knight-postmortem/.
That knight is so mean! Except at the end when he wasn't. I enjoyed this a lot - lovely visuals and audio and some very funny writing. Great work!
nice game. I am dislexic, so it was a bit hard to read for me maybe add a voice aswell next time. but i liked the idea :)
I enjoyed the writing in this game, it was very well done. The artwork and the kooky imaginings for the monsters was also brilliant.
Haha, this was GREAT!
Short and not to hard, which is good on a last evening of Ludum Dare, the graphics I wasn't so sure about when I same them little, but I like them.
Funny, nice story and most original I've seen.
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Graphics are real good.
And I like when people design their twines.
Good story.