Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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To Developers: Consider using HTML5 and WebGL instead. Having troubles with the export? Don’t worry. See Ports below.

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by pema99 - Jam Entry


SoulShift is my first LDJam game entry, and it sure has been fun to make.

SoulShift is a bullet-hell game, you play as a parasite/virus that can transfer itself to other host through projectiles of energy. In other words, every time you kill someone, you become them.

Can you make to the end and defeat the boss?

WASD for movement
Left mouse button to shoot
Escape to go to the main menu

~Good Luck!~

Downloads and Links




MacMC says ...
Apr 20, 2015 @ 2:09am

This is pretty solid man. I like the premise, and it has a good challenge. Only real issue was an invisible enemy on the second level, but I enjoyed it overall. You could definitely expand on this idea.

TeamCalcium says ...
Apr 22, 2015 @ 10:53am

Gameplay doesn't have much to offer, but I still enjoyed it.

retr0verse says ...
Apr 23, 2015 @ 6:08am

interesting gameplay mechanics, graphic looked a little out of place and black background looked a little odd, otherwise bunch of fun thx!

Davikin92 says ...
Apr 23, 2015 @ 6:13am

I wasn't able to run it

mockthebear says ...
Apr 24, 2015 @ 7:39pm

Liked this one. There is only one thing that you can fix. The player aims on the "bottom" of the cursor. You should set in the '0x0' of the cursor

lasagnegames says ...
Apr 27, 2015 @ 4:15pm

Wow, that is pretty hard, the AI is really quite good! I like the way that you can't move through some areas unless you become the enemy, which stops you from just gunning it through the level. If this is your first LD, then congratulations, you finished and handed in a good solid submission to make a full version.

Apr 27, 2015 @ 4:24pm

- Good balancing and difficulty curve
- Solid controls, nothing felt unfair
- Cool boss battle at the end. Gave the game an entire "arc" and a complete feeling that many LD games do not have

- Gameplay was pretty simple/standard.
- The "parasite/virus" aspect of the game felt unnecessary. I never used the transfer mechanic to my advantage. It was just something that happened, without adding to the gameplay. Check out this game (Ninja Swapper), which uses a similar mechanic and builds the gameplay around it.

Overall a solid start. Getting balancing/difficulty/bossbattle right is a HUGE plus as many LD games lack that polish, but this game needs something to differentiate it from the crowd of similar games.

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