Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Unconventional Office Wars

by vikpek - Compo Entry

Unconventional Office Wars

You just had it! It's time to take revenge on your annoying colleagues and drive them crazy with air-freshener modified with cable ties. Can you get them all before they tackle you down while going crazy?

Downloads and Links


Ratings

#202Humor3.43
#416Theme3.50
#487Audio2.82
#640Graphics2.92
#734Mood2.71
#841Innovation2.67
#906Fun2.58
#983Overall2.63
#1601Coolness42%

Comments

talecrafter says ...
Apr 20, 2015 @ 7:39am

I don't get why they are so angry. It was just a little can, right? ;)

Very fun. Great job. I hope you didn't come to this idea through real life experience.

A few suggestions for improvements:
The player is hard to make out from all the others. There's too much on the screen visually. And touching 'enemies' (losing a life) could use a bit feedback.

Lady Beardo says ...
Apr 20, 2015 @ 4:40pm

Take that stinky office mates- I will throw cans at all of them!

TeamCalcium says ...
Apr 21, 2015 @ 4:14pm

First off it is a bit hard to notice the player (maybe give his suit another color). The idea isn´t bad but it doesn´t really do anything spectacular so that the replay value is relatively low.

BeardoGames says ...
Apr 21, 2015 @ 7:00pm

I think anybody who's ever worked in an office can understand the sentiments here, haha! I enjoyed it, although I had trouble early on making out who my player was. Very cool!

amonkalagin says ...
Apr 25, 2015 @ 12:17pm

Creative Interpretation of the Theme, i like it ;) good Office Simulation game! :D

Arowx says ...
Apr 30, 2015 @ 1:45pm

Nice idea. For me the WASD keys didn't work and it took me a few tries to work out which character I was controlling. These two things could be linked.

omaha says ...
Apr 30, 2015 @ 1:57pm

nice work! music, audio, animations, and particle effects are all strong.

I had trouble with the input controls at first (not responding to my WASD keypresses) but after I switched to fullscreen and it worked perfectly. I was running firefox on my mac.

2kah says ...
Apr 30, 2015 @ 3:34pm

Nice audio and graphics! I couldn't get the movement controls to work unless I made the game fullscreen (both firefox and chrome on Windows 8)

CiderPunk says ...
Apr 30, 2015 @ 3:54pm

player character really needs to a different colour!

Lovelace Lair says ...
Apr 30, 2015 @ 4:58pm

Player looks the same as the enemies, soda can model could use a bit of work, controls felt unresponsive, also not clear what the number in the corner meant. 5/5 on theme though.

herniewise says ...
Apr 30, 2015 @ 5:55pm

Fun game! The only problem i had with it is that i didn't knew visually speaking when i was taking damage.

Xanjos says ...
Apr 30, 2015 @ 6:58pm

For something that was done in 12 hours, it's a nice little game but the camera view is too zoomed out plus it's hard to spot the player.

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