Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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The Right Tool For The Job

by 2Bit - Jam Entry

The Right Tool For The Job is a puzzle game that asks players to complete every-day tasks with conventional weapons, in very unconventional ways.

- Left click to use weapon
- Right click or Spacebar to select weapon
- WASD to move

Use the weapons provided to get through the mundane tasks present to you. Get inventive to progress but be warned; using the wrong weapon for the task will result in a failure for the scenario.

Room one: Put out the candle
Room two: Dispose of the dog poop
Room three: Change and feed the baby

It is recommended that this game is played in fullscreen.

A cheatsheet for each scenario can be found in the links section down below, you dirty cheaters.

The Right Tool For The Job has been updated to fix some bugs and small usability problems. The changelog is as followers:
- Locked the mouse to the game
- Fixed a missing audio file that should have played when starting the game
- Put a note showing the objective of each scenario
- Fixed the FileNotFound error (maybe, let us know if its still happening)

You can download the original version here:
or play the web version here:

Downloads and Links




McFish says ...
Apr 20, 2015 @ 7:05pm

The concept was interesting, but to keeps users interest in trying things, the game needs more interactive environment.

ps: It's really hard to play on windowed mode, when mouse cursor is all over the place.

Apr 21, 2015 @ 3:37am

Fun little game.

flukeshot says ...
Apr 21, 2015 @ 4:53am

Now this is something I can get into

Wayward says ...
Apr 21, 2015 @ 5:49am

Nice puzzles! But sometimes failure conditions are confusing and Camera controll is bit sluggy

Jacksendary says ...
Apr 21, 2015 @ 1:16pm

Mouse controls especially in windowed mode was horrible otherwise great job :)

ruthiepee says ...
Apr 21, 2015 @ 1:20pm

LOL, the snarky announcer is so well played. OK, so the objectives were not obvious to me so I'm glad you included them in the instructions. I really like the subtle shader you have on the environment. I figured out the first puzzle but none beyond that so I'm glad you included the answers too, haha. Also, the game works much better in fullscreen, otherwise the mouselook is hard to manipulate.

Luke Nizik says ...
Apr 21, 2015 @ 3:57pm

Iteresting apporach :) Cursor isn't locked so it quite unintuitive.

Iak says ...
Apr 22, 2015 @ 6:49am

Great voice acting there. The controls are a bit of a pain when you have two screens though - my mouse keeps going on the other screen. Cool idea with the unconventional use of conventional weapons!

Awpteamoose says ...
Apr 22, 2015 @ 7:21am

Far too overcomplicated, IMO. You even had to provide cheatsheets.

Happier says ...
Apr 22, 2015 @ 4:25pm

It's kind of annoying that you have to do all the stuff in the right order i.e you can't feed the baby and then change his diaper. Fun game and concept tho, I really liked the voice acting.

roving-stone says ...
Apr 23, 2015 @ 2:17am

Voice acting was great! The visual aesthetic was really nice too. The solutions are very obscure though, and using the wrong tool being a failure condition is kind of frustrating when you are trying to experiment. The game did keep me interested though. Nice job!

Apr 23, 2015 @ 3:53am

Good job! I really enjoyed the puzzles, and found them fun to complete.

By the way, we fixed up dependency issues on our game if you want to try it again :)

rjhelms says ...
Apr 24, 2015 @ 2:09am

Well that certainly was insane. Maybe the solutions to the puzzles were a bit toooo off the wall, but I can't fault you for creativity.

Snarky voiceovers were a nice touch.

Huo-cuo says ...
Apr 24, 2015 @ 2:30am

Very good job on making so many nice models in a weekend. I also liked the calm music.

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